Am 11.06.2012 23:48, schrieb Anthony Liguori:
> On 06/11/2012 04:31 PM, Andreas Färber wrote:
>> Am 11.06.2012 15:21, schrieb Anthony Liguori:
>>> On 06/11/2012 03:25 AM, Kevin Wolf wrote:
Am 10.06.2012 19:38, schrieb Andreas Färber:
> Am 10.06.2012 17:49, schrieb Paolo Bonzini:
>> Il
On 06/11/2012 04:31 PM, Andreas Färber wrote:
Am 11.06.2012 15:21, schrieb Anthony Liguori:
On 06/11/2012 03:25 AM, Kevin Wolf wrote:
Am 10.06.2012 19:38, schrieb Andreas Färber:
Am 10.06.2012 17:49, schrieb Paolo Bonzini:
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
+typedef enum Objec
Am 11.06.2012 23:31, schrieb Andreas Färber:
> Am 11.06.2012 15:21, schrieb Anthony Liguori:
>> On 06/11/2012 03:25 AM, Kevin Wolf wrote:
>>> Am 10.06.2012 19:38, schrieb Andreas Färber:
Am 10.06.2012 17:49, schrieb Paolo Bonzini:
> Il 08/06/2012 03:19, Anthony Liguori ha scritto:
>>>
Am 11.06.2012 15:21, schrieb Anthony Liguori:
> On 06/11/2012 03:25 AM, Kevin Wolf wrote:
>> Am 10.06.2012 19:38, schrieb Andreas Färber:
>>> Am 10.06.2012 17:49, schrieb Paolo Bonzini:
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
>>
>> +typedef enum ObjectState {
>> +OBJEC
Am 11.06.2012 15:21, schrieb Anthony Liguori:
> On 06/11/2012 03:25 AM, Kevin Wolf wrote:
>> Am 10.06.2012 19:38, schrieb Andreas Färber:
>>> Am 10.06.2012 17:49, schrieb Paolo Bonzini:
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
>>
>> +typedef enum ObjectState {
>> +OBJEC
On 06/11/2012 03:25 AM, Kevin Wolf wrote:
Am 10.06.2012 19:38, schrieb Andreas Färber:
Am 10.06.2012 17:49, schrieb Paolo Bonzini:
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
+typedef enum ObjectState {
+OBJECT_STATE_INITIALIZED = 1,
+OBJECT_STATE_REALIZED,
+} ObjectState;
I th
Am 10.06.2012 19:38, schrieb Andreas Färber:
> Am 10.06.2012 17:49, schrieb Paolo Bonzini:
>> Il 08/06/2012 03:19, Anthony Liguori ha scritto:
+typedef enum ObjectState {
+OBJECT_STATE_INITIALIZED = 1,
+OBJECT_STATE_REALIZED,
+} ObjectState;
>>>
>>> I think using a
Am 10.06.2012 17:49, schrieb Paolo Bonzini:
> Il 08/06/2012 03:19, Anthony Liguori ha scritto:
>>>
>>> +typedef enum ObjectState {
>>> +OBJECT_STATE_INITIALIZED = 1,
>>> +OBJECT_STATE_REALIZED,
>>> +} ObjectState;
>>
>> I think using a bool would be better since it reduces the temptation to
On 06/10/2012 10:49 AM, Paolo Bonzini wrote:
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
+typedef enum ObjectState {
+OBJECT_STATE_INITIALIZED = 1,
+OBJECT_STATE_REALIZED,
+} ObjectState;
I think using a bool would be better since it reduces the temptation to
add additional state
Il 08/06/2012 03:19, Anthony Liguori ha scritto:
>>
>> +typedef enum ObjectState {
>> +OBJECT_STATE_INITIALIZED = 1,
>> +OBJECT_STATE_REALIZED,
>> +} ObjectState;
>
> I think using a bool would be better since it reduces the temptation to
> add additional states.
In fact someone already d
On 06/08/2012 03:30 AM, Andreas Färber wrote:
From: Paolo Bonzini
qdev properties use the state member (an embryo of the "realized"
property) in order to disable setting them after a device has been
initialized. So, in order to push qdev properties up to Object
we need to push this bit there to
From: Paolo Bonzini
qdev properties use the state member (an embryo of the "realized"
property) in order to disable setting them after a device has been
initialized. So, in order to push qdev properties up to Object
we need to push this bit there too.
Signed-off-by: Paolo Bonzini
[AF: Rename t
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