Emilio G. Cota writes:
> Before we make TCGContext thread-local.
Really? Not allocated for each thread that needs it?
> Once that is done, iterating
> over all TCG contexts will be quite useful; for instance we
> will need it to gather profiling info from each TCGContext.
How often will we ne
On 07/08/2017 09:50 PM, Emilio G. Cota wrote:
Before we make TCGContext thread-local. Once that is done, iterating
over all TCG contexts will be quite useful; for instance we
will need it to gather profiling info from each TCGContext.
A possible alternative would be to keep an array of TCGContex
Before we make TCGContext thread-local. Once that is done, iterating
over all TCG contexts will be quite useful; for instance we
will need it to gather profiling info from each TCGContext.
A possible alternative would be to keep an array of TCGContext pointers.
However this option however is not t