On 12/17/2013 05:25 PM, Juan Quintela wrote:
Move index and size fields from int to long. We need that for
migration. long is 64 bits on sane architectures, and 32bits should
be enough on all the 32bits architectures.
Signed-off-by: Juan Quintela
---
include/qemu/bitmap.h | 77 +
Am 17.12.2013 19:05, schrieb Eric Blake:
> On 12/17/2013 08:25 AM, Juan Quintela wrote:
>> Move index and size fields from int to long. We need that for
>> migration. long is 64 bits on sane architectures, and 32bits should
>> be enough on all the 32bits architectures.
Does this also work for "
Eric Blake wrote:
> On 12/17/2013 08:25 AM, Juan Quintela wrote:
>> Move index and size fields from int to long. We need that for
>> migration. long is 64 bits on sane architectures, and 32bits should
>> be enough on all the 32bits architectures.
>>
>> Signed-off-by: Juan Quintela
>> ---
>> i
On 12/17/2013 08:25 AM, Juan Quintela wrote:
> Move index and size fields from int to long. We need that for
> migration. long is 64 bits on sane architectures, and 32bits should
> be enough on all the 32bits architectures.
>
> Signed-off-by: Juan Quintela
> ---
> include/qemu/bitmap.h | 77
>
Move index and size fields from int to long. We need that for
migration. long is 64 bits on sane architectures, and 32bits should
be enough on all the 32bits architectures.
Signed-off-by: Juan Quintela
---
include/qemu/bitmap.h | 77 ++-
include/