Re: [Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion

2017-09-08 Thread Richard Henderson
On 09/08/2017 06:49 AM, Alex Bennée wrote: > > Richard Henderson writes: > >> When Alex and I started talking about this topic, this is the direction >> I was thinking. The primary difference from Alex's version is that the >> interface on the target/cpu/ side uses offsets and not a faux temp.

Re: [Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion

2017-09-08 Thread Alex Bennée
Richard Henderson writes: > When Alex and I started talking about this topic, this is the direction > I was thinking. The primary difference from Alex's version is that the > interface on the target/cpu/ side uses offsets and not a faux temp. The > secondary difference is that, for smaller vec

[Qemu-devel] [PATCH 0/8] TCG vectorization and example conversion

2017-08-17 Thread Richard Henderson
When Alex and I started talking about this topic, this is the direction I was thinking. The primary difference from Alex's version is that the interface on the target/cpu/ side uses offsets and not a faux temp. The secondary difference is that, for smaller vector sizes at least, I will expand to