On Wed, Feb 14, 2018 at 09:47:19PM +0300, Anatoly Trosinenko wrote:
> Ping.
> Patchwork link: http://patchwork.ozlabs.org/patch/869283/
No review comments, patch is perfect ;)
Sorry for the delay, was busy with other stuff.
Preparing new UI pull request atm, queued the patch.
thanks,
Gerd
Ping.
Patchwork link: http://patchwork.ozlabs.org/patch/869283/
2018-02-05 16:32 GMT+03:00 Anatoly Trosinenko
:
> The documentation on SDL_RenderPresent function states that
> "the backbuffer should be considered invalidated after each present",
> so copy the entire texture on each redraw.
>
> O
The documentation on SDL_RenderPresent function states that
"the backbuffer should be considered invalidated after each present",
so copy the entire texture on each redraw.
On the other hand, SDL_UpdateTexture function is described as
"fairly slow function", so restrict it to just the changed pixe