On Di, 2015-01-20 at 17:23 +0100, Paolo Bonzini wrote:
> SoundBlaster 16 emulation is very broken and consumes a lot of CPU, but a
> small fix was suggested offlist and it is enough to fix some games. I
> got Epic Pinball to work with the "SoundBlaster Clone" option.
>
> The processing of the int
SoundBlaster 16 emulation is very broken and consumes a lot of CPU, but a
small fix was suggested offlist and it is enough to fix some games. I
got Epic Pinball to work with the "SoundBlaster Clone" option.
The processing of the interrupt register is wrong due to two missing
"not"s. This causes