Anders, le Wed 12 Mar 2008 00:56:42 +0100, a écrit :
> Samuel Thibault wrote:
> >When SDL is invisible/minimized, there is no need to keep calling the
> >VGA refresh 33 times per second. This patch reduces in that case the
> >rate to 2 times per second, which should be responsive enough for the
>
Samuel Thibault wrote:
When SDL is invisible/minimized, there is no need to keep calling the
VGA refresh 33 times per second. This patch reduces in that case the
rate to 2 times per second, which should be responsive enough for the
un-minimizing event.
Is there any need to update at all, if
When SDL is invisible/minimized, there is no need to keep calling the
VGA refresh 33 times per second. This patch reduces in that case the
rate to 2 times per second, which should be responsive enough for the
un-minimizing event.
Index: console.h
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