Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-10-19 Thread Daniel P . Berrangé
On Wed, Aug 24, 2022 at 04:52:29PM +0800, Bin Meng wrote: > From: Bin Meng > > The maximum number of wait objects for win32 should be > MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > Signed-off-by: Bin Meng > --- > > Changes in v3: > - move the check of adding the same HANDLE twice to

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-10-18 Thread Bin Meng
+Daniel, On Tue, Oct 11, 2022 at 8:04 PM Bin Meng wrote: > > +more people > > On Mon, Oct 3, 2022 at 6:21 AM Bin Meng wrote: > > > > Hi Paolo, > > > > On Sun, Sep 25, 2022 at 9:07 AM Bin Meng wrote: > > > > > > Hi Paolo, > > > > > > On Tue, Sep 13, 2022 at 5:52 PM Marc-André Lureau > > > wrote

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-10-11 Thread Bin Meng
+more people On Mon, Oct 3, 2022 at 6:21 AM Bin Meng wrote: > > Hi Paolo, > > On Sun, Sep 25, 2022 at 9:07 AM Bin Meng wrote: > > > > Hi Paolo, > > > > On Tue, Sep 13, 2022 at 5:52 PM Marc-André Lureau > > wrote: > > > > > > Hi > > > > > > On Wed, Aug 24, 2022 at 12:52 PM Bin Meng wrote: > > >

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-10-02 Thread Bin Meng
Hi Paolo, On Sun, Sep 25, 2022 at 9:07 AM Bin Meng wrote: > > Hi Paolo, > > On Tue, Sep 13, 2022 at 5:52 PM Marc-André Lureau > wrote: > > > > Hi > > > > On Wed, Aug 24, 2022 at 12:52 PM Bin Meng wrote: > >> > >> From: Bin Meng > >> > >> The maximum number of wait objects for win32 should be >

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-09-24 Thread Bin Meng
Hi Paolo, On Tue, Sep 13, 2022 at 5:52 PM Marc-André Lureau wrote: > > Hi > > On Wed, Aug 24, 2022 at 12:52 PM Bin Meng wrote: >> >> From: Bin Meng >> >> The maximum number of wait objects for win32 should be >> MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. >> >> Signed-off-by: Bin Meng

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-09-13 Thread Marc-André Lureau
Hi On Wed, Aug 24, 2022 at 12:52 PM Bin Meng wrote: > From: Bin Meng > > The maximum number of wait objects for win32 should be > MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > Signed-off-by: Bin Meng > --- > > Changes in v3: > - move the check of adding the same HANDLE twice to a sep

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-09-08 Thread Bin Meng
On Fri, Sep 2, 2022 at 12:19 PM Bin Meng wrote: > > On Wed, Aug 24, 2022 at 4:52 PM Bin Meng wrote: > > > > From: Bin Meng > > > > The maximum number of wait objects for win32 should be > > MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > > > Signed-off-by: Bin Meng > > --- > > > > Chang

Re: [PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-09-01 Thread Bin Meng
On Wed, Aug 24, 2022 at 4:52 PM Bin Meng wrote: > > From: Bin Meng > > The maximum number of wait objects for win32 should be > MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > Signed-off-by: Bin Meng > --- > > Changes in v3: > - move the check of adding the same HANDLE twice to a separet

[PATCH v3 1/3] util/main-loop: Fix maximum number of wait objects for win32

2022-08-24 Thread Bin Meng
From: Bin Meng The maximum number of wait objects for win32 should be MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. Signed-off-by: Bin Meng --- Changes in v3: - move the check of adding the same HANDLE twice to a separete patch Changes in v2: - fix the logic in qemu_add_wait_object() to