Re: [PATCH v3] ui/sdl2: OpenGL window context

2023-06-12 Thread Marc-André Lureau
Hi Antonio On Fri, Jun 9, 2023 at 4:08 PM Antonio Caggiano wrote: > When OpenGL is enabled, create only the OpenGL context, ignoring the SDL > renderer as it is unused anyway. > > Signed-off-by: Antonio Caggiano > --- > v2: There is no need to specify major and minor version if the SDL > render

[PATCH v3] ui/sdl2: OpenGL window context

2023-06-09 Thread Antonio Caggiano
When OpenGL is enabled, create only the OpenGL context, ignoring the SDL renderer as it is unused anyway. Signed-off-by: Antonio Caggiano --- v2: There is no need to specify major and minor version if the SDL renderer is not created. Also, tested on Windows. v3: Completely messed up the commi