Re: [PATCH v2 0/3] target/arm: Add sve-default-vector-length cpu property

2021-07-26 Thread Peter Maydell
On Mon, 26 Jul 2021 at 16:01, Andrew Jones wrote: > > On Mon, Jul 26, 2021 at 01:42:45PM +0100, Peter Maydell wrote: > > On Fri, 23 Jul 2021 at 21:34, Richard Henderson > > wrote: > > > > > > This is intended to resolve #482. > > > > > > Changes for v2: > > > * Split out length bounding fix to

Re: [PATCH v2 0/3] target/arm: Add sve-default-vector-length cpu property

2021-07-26 Thread Andrew Jones
On Mon, Jul 26, 2021 at 01:42:45PM +0100, Peter Maydell wrote: > On Fri, 23 Jul 2021 at 21:34, Richard Henderson > wrote: > > > > This is intended to resolve #482. > > > > Changes for v2: > > * Split out length bounding fix to new patch. > > * Use byte units for sve-default-vector-length. > >

Re: [PATCH v2 0/3] target/arm: Add sve-default-vector-length cpu property

2021-07-26 Thread Peter Maydell
On Fri, 23 Jul 2021 at 21:34, Richard Henderson wrote: > > This is intended to resolve #482. > > Changes for v2: > * Split out length bounding fix to new patch. > * Use byte units for sve-default-vector-length. > * Support undocumented -1 "maximum". > * Add documentation. I'm going to app

[PATCH v2 0/3] target/arm: Add sve-default-vector-length cpu property

2021-07-23 Thread Richard Henderson
This is intended to resolve #482. Changes for v2: * Split out length bounding fix to new patch. * Use byte units for sve-default-vector-length. * Support undocumented -1 "maximum". * Add documentation. r~ Richard Henderson (3): target/arm: Correctly bound length in sve_zcr_get_valid_