Marc-André Lureau writes:
> Hi
>
> On Mon, Jul 22, 2024 at 3:58 PM Sergio Lopez Pascual wrote:
>
>> Marc-André Lureau writes:
>>
>> > Hi
>> >
>> > Adding Sergio in CC, who wrote that code. I don't have means to test it,
>> > which also limits my understanding and ability to check this.
>> >
>>
Hi
On Mon, Jul 22, 2024 at 3:58 PM Sergio Lopez Pascual wrote:
> Marc-André Lureau writes:
>
> > Hi
> >
> > Adding Sergio in CC, who wrote that code. I don't have means to test it,
> > which also limits my understanding and ability to check this.
> >
> > On Sat, Jul 20, 2024 at 11:58 PM ~kathar
Marc-André Lureau writes:
> Hi
>
> Adding Sergio in CC, who wrote that code. I don't have means to test it,
> which also limits my understanding and ability to check this.
>
> On Sat, Jul 20, 2024 at 11:58 PM ~katharine_chui
> wrote:
>
>> From: Katharine Chui
>>
>> There seems to be no guarante
Hi
Adding Sergio in CC, who wrote that code. I don't have means to test it,
which also limits my understanding and ability to check this.
On Sat, Jul 20, 2024 at 11:58 PM ~katharine_chui
wrote:
> From: Katharine Chui
>
> There seems to be no guarantee as to how GdkEventTouch.sequence
> would p
From: Katharine Chui
There seems to be no guarantee as to how GdkEventTouch.sequence
would progress https://docs.gtk.org/gdk3/struct.EventTouch.html
In the case of steam gamescope session, touch input would
increment the number every touch, resulting in all touch inputs
after the 10th touch to g