Re: [PATCH 02/10] ps2: don't raise an interrupt if queue is full

2021-05-05 Thread Philippe Mathieu-Daudé
On 5/5/21 9:21 PM, Volker Rümelin wrote: > ps2_queue() behaves differently than the very similar functions > ps2_queue_2() to ps2_queue_4(). The first one calls update_irq() > even if the queue is full, the others don't. Change ps2_queue() > to be consistent with the others. > > Signed-off-by: Vol

[PATCH 02/10] ps2: don't raise an interrupt if queue is full

2021-05-05 Thread Volker Rümelin
ps2_queue() behaves differently than the very similar functions ps2_queue_2() to ps2_queue_4(). The first one calls update_irq() even if the queue is full, the others don't. Change ps2_queue() to be consistent with the others. Signed-off-by: Volker Rümelin --- hw/input/ps2.c | 4 1 file cha