Hi Marc-André and Akihiko,
On 07/06/2023 13:24, Akihiko Odaki wrote:
On 2023/06/07 19:29, Marc-André Lureau wrote:
Hi Antonio
On Wed, Jun 7, 2023 at 1:13 PM Antonio Caggiano
mailto:quic_acagg...@quicinc.com>> wrote:
Multiple graphics devices can be defined with an associated OpenGL
On 2023/06/07 19:29, Marc-André Lureau wrote:
Hi Antonio
On Wed, Jun 7, 2023 at 1:13 PM Antonio Caggiano
mailto:quic_acagg...@quicinc.com>> wrote:
Multiple graphics devices can be defined with an associated OpenGL
enabled SDL console, hence make sure to not destroy their shaders and
Hi Antonio
On Wed, Jun 7, 2023 at 1:13 PM Antonio Caggiano
wrote:
> Multiple graphics devices can be defined with an associated OpenGL
> enabled SDL console, hence make sure to not destroy their shaders and
> windows.
>
>
Signed-off-by: Antonio Caggiano
> ---
> ui/sdl2-gl.c | 2 +-
> 1 file ch
Multiple graphics devices can be defined with an associated OpenGL
enabled SDL console, hence make sure to not destroy their shaders and
windows.
Signed-off-by: Antonio Caggiano
---
ui/sdl2-gl.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index