Hi Antonio
On Thu, Jun 8, 2023 at 1:33 PM Antonio Caggiano
wrote:
> Hi Marc-André,
>
> On 07/06/2023 12:21, Marc-André Lureau wrote:
> > Hi Antonio
> >
> > On Wed, Jun 7, 2023 at 1:05 PM Antonio Caggiano <
> quic_acagg...@quicinc.com>
> > wrote:
> >
> >> Add the SDL_WINDOW_ALLOW_HIGHDPI flag whe
Hi Marc-André,
On 07/06/2023 12:21, Marc-André Lureau wrote:
Hi Antonio
On Wed, Jun 7, 2023 at 1:05 PM Antonio Caggiano
wrote:
Add the SDL_WINDOW_ALLOW_HIGHDPI flag when creating a window and get the
drawable size instead of the window size when setting up the framebuffer
and the viewport.
Hi Antonio
On Wed, Jun 7, 2023 at 1:05 PM Antonio Caggiano
wrote:
> Add the SDL_WINDOW_ALLOW_HIGHDPI flag when creating a window and get the
> drawable size instead of the window size when setting up the framebuffer
> and the viewport.
>
>
What does this actually change?
What about non-gl displa
Add the SDL_WINDOW_ALLOW_HIGHDPI flag when creating a window and get the
drawable size instead of the window size when setting up the framebuffer
and the viewport.
Signed-off-by: Antonio Caggiano
---
ui/sdl2-gl.c | 4 ++--
ui/sdl2.c| 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
di