Re: [PATCH] contrib/plugins: Install plugins to moddir

2025-03-20 Thread Alex Bennée
for testing) then it might be > reasonable to move them to contrib/plugins. They are useful in their own right - but the principle use case is to test the plugin infrastructure. > > > >> From: "Christoph Müllner" >> Date: Mon, Mar 3, 2025, 18:09 >> Subject:

Re: [PATCH] contrib/plugins: Install plugins to moddir

2025-03-03 Thread 汪鹏程
What about plugins under `tests/tcg/plugins/`? From: "Christoph Müllner" Date: Mon, Mar 3, 2025, 18:09 Subject: [External] [PATCH] contrib/plugins: Install plugins to moddir To: , "Alex Bennée", "Alexandre Iooss", "Mahmoud Mandour", "Pierrick Bouv

Re: [PATCH] contrib/plugins: Install plugins to moddir

2025-03-03 Thread Christoph Müllner
ontrib/plugins. > From: "Christoph Müllner" > Date: Mon, Mar 3, 2025, 18:09 > Subject: [External] [PATCH] contrib/plugins: Install plugins to moddir > To: , "Alex Bennée", > "Alexandre Iooss", "Mahmoud > Mandour", "Pierrick > Bouvi

[PATCH] contrib/plugins: Install plugins to moddir

2025-03-03 Thread Christoph Müllner
Currently the built plugins can only be found in the build directory. This patch lists them as installable objects, which will be copied into qemu_moddir with `make install`. Signed-off-by: Christoph Müllner --- contrib/plugins/meson.build | 8 ++-- 1 file changed, 6 insertions(+), 2 deletio