[Qemu-devel] Status of multithreading in user mode

2016-02-23 Thread Cecilia Gonzalez-Alvarez
Hi all, I'm planning to use Qemu as a functional simulation frontend for a multicore simulator. Although later plans include full-system simulation, I'd like to start, for the sake of simplicity, with the individual simulation of applications in user mode. I'm interested in targets x86_64

[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-22 Thread alvarez
Wow, I didn't know sb16 is not mantained anymore, in fact I tough it was one of the main "features"! I will try to do that when I have time. Maybe with a diff on both source codes will put some light on. Thank you! -- You received this bug notification because you are a member of qemu- devel-ml,

[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-21 Thread alvarez
** Description changed: I have been carrying around this bug since previous versions and on different machines: When I use the -soundhw sb16 option, while playing any sound on the virtual machine it temporally freezes the emulated machine and loops the last bit of such sound effect for 1-2

[Qemu-devel] [Bug 1295587] [NEW] Temporal freeze and slowdown while using emulated sb16

2014-03-21 Thread alvarez
Public bug reported: I have been carrying around this bug since previous versions and on different machines: When I use the -soundhw sb16 option, while playing any sound on the virtual machine it temporally freezes the emulated machine and loops the last bit of such sound effect for 1-2 minutes, t

[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-21 Thread alvarez
** Description changed: I have been carrying around this bug since previous versions and on different machines: When I use the -soundhw sb16 option, while playing any sound on the virtual machine it temporally freezes the emulated machine and loops the last bit of such sound effect for 1-2