g (ie exception if DBF
handler) -- it should reset CPU.
rgds
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Sebastian Kaliszewski
inux kernel) to be forced to go under GPL. But
neither it includes any kernel headres nor it's Linux only -- the very same
binary (object file) can be used with *BSD as well as Windows. So KQemu can
be legally licenced under any licence Fabrice chooses.
rgds
--
S
to) linking with closed source software, incorporating into
closed source software, etc. until resultant binary is used "internally"
(i.e. is not spread further).
rgds
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if you want to have your path behave really nicely, you should simply
not generate at all waves at frequencies above half of current output
sampling rate -- those can't be reproducted -- instead significant
distortion will be generated (google for Nyquist frequency).
rgds
o emit bass.
rgds
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thing like square wave with rounded corners -- maybe sth like
pow(sin(x), 0.2) (i.e. sinus rooted to 5th degree) will sound pleasant enough.
rgds
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frequencies, and if they do, people probably
won't notice.
Many PC games used low frequencies to emit varius buzzes and stuff (like
engine noise). With sine wave those will be completely broken.
rgds
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Sebastian Kaliszewski
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quare wave not
sine wave, so this would be more realistic. Then fixed point calculation (16
bit integer part and 16 bit fractional) is easy without all those sin
calculation.
rgds
Sebastian Kaliszewski
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Pablo R. Canto wrote:
Mike Swanson wrote:
Not sure why, but dmesg says this:
kqemu: Unknown symbol __PAGE_KERNEL_EXEC
This patch is the solution
http://www.zarb.org/cgi-bin/viewcvs.cgi/plf/SPECS/non-free/dkms-kqemu/kqemu-0.7.1-PAGE_KERNEL_EXEC.patch?rev=1.1&view=log
Farbice proposed thi
Hello!
Darryl Dixon wrote:
Well, I can confirm that this works OK.
Also, congrats Fabrice, this version of kqemu appears to work OK with
Win 9x (I booted my Win98SE machine), and the games that I use QEMU to
run (AoE2, Civ3, Baldurs Gate 2) all were noticeably quicker. The
speedup didn't se
particularly the RISC based ones) to be much
> simpler to fix.
Nice.
rgds
Sebastian Kaliszewski
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ill block -- but AFAIR gcc is instructed ther not to align code and AFAIR
gcc would use block of 4 one byte nops -- it will use longer nops in such
cases). So then replacing such nops with jumps to end inside blocks is
trivial.
What do you think?
rgds
Sebasti
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