Hi,
VLAN and Tap patches for win32 are updated. I added handling for wait
objects.
http://www.h7.dion.ne.jp/~qemu-win/download/qemu-0.8.1-vlan.patch
http://www.h7.dion.ne.jp/~qemu-win/download/qemu-0.8.1-tap.patch
Regards,
Kazu
___
Qemu-devel mailin
On Fri, May 05, 2006 at 09:06:20AM -0500, Anthony Liguori wrote:
> Ben Taylor wrote:
> >I'm seeing quite a few bugs on Qemu 0.8.1 with the vnc feature
> >
> >1) Sparc based system comes up in distored colors (foreground of a Damn
> >Small linux
> >iso comes up in yellow, instead of white)
> >
>
Fabrice-
Well, I've been assuming that the Windows driver doesn't call the BIOS
to do a video mode switch (that seems like a silly thing to do and
without sources I hate having to guess at things) but this is Windows so
I guess it's possible. If you've got a BIOS patch I'd love to try it
out when
Thiemo Seufer wrote:
Fabrice Bellard wrote:
CVSROOT:/sources/qemu
Module name:qemu
Branch:
Changes by: Fabrice Bellard <[EMAIL PROTECTED]> 06/05/11 21:15:08
Modified files:
hw : mips_r4k.c
Log message:
mips bios loading fix
CVSWeb URLs:
h
Hi,
I think the proper fix must be done in the BIOS (set VRAM to 0xFF at
cirrus mode init). I made a patch for that but I must test it a little more.
Fabrice.
Dugger, Donald D wrote:
Leo-
Yeah, I started there but it turns out there are multiple reasons why
that is the wrong place to fix th
OK for (2).
For (1) It would be good to find the exact behaviour of the NE2000 card.
Maybe ENISR_RX remain set as long are there are packets in the buffer ?
Otherwise your fix is a workaround to correct a bug in the OS driver...
Fabrice.
Han, Zhu wrote:
> Any comments for this patch?
>
> Best R
CVSROOT:/sources/qemu
Module name:qemu
Branch:
Changes by: Fabrice Bellard <[EMAIL PROTECTED]> 06/05/11 21:54:44
Modified files:
hw : vga_template.h
Log message:
BGR_FORMAT fix
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/qemu/qemu/hw
Fabrice Bellard wrote:
> CVSROOT: /sources/qemu
> Module name: qemu
> Branch:
> Changes by: Fabrice Bellard <[EMAIL PROTECTED]> 06/05/11 21:15:08
>
> Modified files:
> hw : mips_r4k.c
>
> Log message:
> mips bios loading fix
>
> CVSWeb URLs:
> http://c
Dan Sandberg wrote:
Just curious...
Are you using an OpenGL directdraw surface for the graphics emulation in
Qemu?
If not, then consider the benefits:
1. It is much faster than any native graphics 2D/3D primitives like
Windows GDI
2: It gives full control over things like window or fullscree
CVSROOT:/sources/qemu
Module name:qemu
Branch:
Changes by: Fabrice Bellard <[EMAIL PROTECTED]> 06/05/11 21:15:08
Modified files:
hw : mips_r4k.c
Log message:
mips bios loading fix
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/qemu/qemu
I was able to compile the qemu-cvs code with Taylor's
patches applied. I did not see a qemu executable? Is it
the same as qemu/aprc-softmmu/qemu-system-sparc? When
I try to use it it keeps complaining that it can't
load::
/usr/local/share/qemu/proll.elf: No such file or directory
qemu: could not
Dan Sandberg wrote:
Just curious...
Are you using an OpenGL directdraw surface for the graphics emulation
in Qemu?
If not, then consider the benefits:
1. It is much faster than any native graphics 2D/3D primitives like
Windows GDI
2: It gives full control over things like window or fullscreen
With the default settings, using -smb switch causes the national
characters in shared files' names to display incorrectly. I've put
together a simple patch (attached for reference only) that addresses
this issue. As this feature looks useful for me, I thought it would be
nice to include such fu
On Thu, May 11, 2006 at 04:57:23PM +0200, Jan Marten Simons wrote:
> Am Donnerstag, 11. Mai 2006 15:04 schrieb Dan Sandberg:
> > Are you using an OpenGL directdraw surface for the graphics emulation in
> > Qemu?
>
> Qemu is using SDL, as this is a very portable library/framework. I'm not
> sure,
Dan Sandberg wrote:
Paul Brook wrote:
On Wednesday 10 May 2006 23:05, Fabrice Bellard wrote:
In order to stop the release of incomplete BGR patches, I am
implementing a more complete patch. I am just adding depth = 32 with BGR
instead of RGB. If other pixel formats are wanted, you should si
Am Donnerstag, 11. Mai 2006 15:04 schrieb Dan Sandberg:
> Are you using an OpenGL directdraw surface for the graphics emulation in
> Qemu?
Qemu is using SDL, as this is a very portable library/framework. I'm not sure,
if SDL uses DirectX on Win32, but I'd rather think it does not. Of course one
Fabrice Bellard <[EMAIL PROTECTED]> wrote:
> In order to stop the release of incomplete BGR patches, I am
> implementing a more complete patch. I am just adding depth = 32 with BGR
> instead of RGB. If other pixel formats are wanted, you should signal it now.
Fabrice - nice job. The patc
Paul Brook wrote:
On Wednesday 10 May 2006 23:05, Fabrice Bellard wrote:
In order to stop the release of incomplete BGR patches, I am
implementing a more complete patch. I am just adding depth = 32 with BGR
instead of RGB. If other pixel formats are wanted, you should signal it
now.
I
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