Re: [Qemu-devel] Re: [PATCH] Use opaque alpha channel to support Xgl

2006-03-06 Thread Anthony Liguori
Christian Walther wrote: Anthony Liguori wrote: I really don't like this patch as it seems like a hack but I couldn't figure out a way to differentiate in SDL between a 24-bit depth with a 32-bit pixel width (which is a common, non-alpha format) and a true 32 bit depth with an alpha channel.

Re: [Qemu-devel] [PATCH] Add more devices for MIPS system emulation

2006-03-06 Thread Thiemo Seufer
On Thu, Feb 23, 2006 at 09:44:20PM +, Paul Brook wrote: > > > > That's the current state since there is no real mips firmware, but Qemu > > > > should also be able to boot from an image. E.g. Linux/MIPS on > > > > DECstations uses MSDOS disklabels. > > > > > > I don't see how providing a fake a

[Qemu-devel] [PATCH] Huge TLB performance improvement

2006-03-06 Thread Thiemo Seufer
Hello All, this patch vastly improves TLB performance on MIPS, and probably also on other architectures. I measured a Linux boot-shutdown cycle, including userland init. With minimal jump cache invalidation: real11m43.429s user9m51.975s sys 0m1.375s 64.19 1476.81 1476.81 2055190

[Qemu-devel] [PATCH] Less magic TLB constants

2006-03-06 Thread Thiemo Seufer
Hello All, some more magic constants replacement in MIPS TLB related code. Thiemo Index: qemu-work/target-mips/cpu.h === --- qemu-work.orig/target-mips/cpu.h2006-02-21 16:41:44.0 + +++ qemu-work/target-mips/cpu.h 2

[Qemu-devel] For the curious... Host: WinXP Home, Guest: Win 2k3 SP1+RC2

2006-03-06 Thread Nathan Kunkee
Hi! For the curious, I was built QEMU from CVS sources and loaded the following over the weekend: Host: Win XP Home, 512M RAM, SP2, 2.4 GHz Guest: Win 2003, SP 1 + RC 2 (trial version download from Microsoft) My command line was: start /b "qemu" .\qemu.exe -L . -m 192 -cdrom x11-03905.iso -hda di

[Qemu-devel] Re: [PATCH] Use opaque alpha channel to support Xgl

2006-03-06 Thread Christian Walther
Anthony Liguori wrote: I really don't like this patch as it seems like a hack but I couldn't figure out a way to differentiate in SDL between a 24-bit depth with a 32-bit pixel width (which is a common, non-alpha format) and a true 32 bit depth with an alpha channel. Check SDL_Surface->format.