[Qemu-devel] Build warning - .kqemu-mod.o.cmd file not found

2005-10-31 Thread Greg Bell
Hi Devels, Is this warning important? GCC3.2, FC4 system, qemu 0.7.2 make -C /lib/modules/2.6.13.1/build M=`pwd` modules make[2]: Entering directory `/usr/src/kernels/linux-2.6.13.1' CC [M] /data/dl/new/qemu-0.7.2/kqemu/kqemu-linux.o cp /data/dl/new/qemu-0.7.2/kqemu/kqemu-mod-i386.o /data/

[Qemu-devel] Forwarded mail....

2005-10-31 Thread Greg Bell
Hi Devels, Is this warning important? GCC3.2, FC4 system, qemu 0.7.2 make -C /lib/modules/2.6.13.1/build M=`pwd` modules make[2]: Entering directory `/usr/src/kernels/linux-2.6.13.1' CC [M] /data/dl/new/qemu-0.7.2/kqemu/kqemu-linux.o cp /data/dl/new/qemu-0.7.2/kqemu/kqemu-mod-i386.o /data

Re: [Qemu-devel] Redhat 9, 2.6.5 Kernel, and kqemu

2005-10-31 Thread Mulyadi Santosa
Hello... > I'm trying to build/install kqemu on Redhat 9 running a 2.6.5 kernel. > Grabbed latest sources (0.7.2) for qemu and kqemu. Build doesn't > appear to generate the .ko module. You're missing the kqemu package itself. Grab it from Qemu website and put it inside the Qemu directory (resul

[Qemu-devel] probleme to compile..

2005-10-31 Thread Marc Collin
hi when i compile qemu 0.7.2 i get: qemu-0.7.2/softmmu_header.h:188: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’ any idea? thanks ___ Qemu-devel mailing list Qemu-devel@nongnu.org http://lists.nongnu.org/m

[Qemu-devel] [patch] OS X ppc byteswapping

2005-10-31 Thread Mike Kronenberg
This patch enables hardware byteswapping (lhbrx, lwbrx) for PowerPC on OS X (since OS X does not provide "byteswap.h"). http://www.kberg.ch/qemu/osx_ppc_byteswap_2.diff.gz Mike ___ Qemu-devel mailing list Qemu-devel@nongnu.org http://lists.nongnu.or

[Qemu-devel] Retrace

2005-10-31 Thread malc
At http://www.boblycat.org/~malc/code/patches/qemu/ you will find the latest retrace patch (5a_rqemu). Highlights of the release: a. "Precise" retrace support With this i was able to run Pinball Fantasies for the first time in QEMU (it crashes later though, sigh). Recommended for running picky D

[Qemu-devel] Redhat 9, 2.6.5 Kernel, and kqemu

2005-10-31 Thread Scott Dudley
I'm trying to build/install kqemu on Redhat 9 running a 2.6.5 kernel. Grabbed latest sources (0.7.2) for qemu and kqemu. Build doesn't appear to generate the .ko module. Here's my config: scottspc.sunbelt.com: /usr/local/src/qemu-0.7.2 # sh CONFIGURE Install prefix/usr/local B

Re: [Qemu-devel] Graphic card

2005-10-31 Thread Henrik Nordstrom
On Mon, 31 Oct 2005, Jim C. Brown wrote: One strategy that was being done is to use a custom OpenGL library (note, library not a driver) for the qemu guest. OpenGL calls get passed to qemu directly, which then does the 3d by calling OpenGL on the host. This makes much more sense than asking f

Re: [Qemu-devel] Win98SE and Windows Protection Error

2005-10-31 Thread Mike Swanson
Yeah, KQEMU prior to version 0.7.2 had a problem with using Windows 95/98/Me. 0.7.2 enables you to run them now.. On 10/31/05, Hetz Ben Hamo <[EMAIL PROTECTED]> wrote: > Make sure you have the latest QEMU and KQEMU (the latest KQEMU enables > you to install win98 versions). > > Thanks, > Hetz > >

Re: [Qemu-devel] Win98SE and Windows Protection Error

2005-10-31 Thread Hetz Ben Hamo
Make sure you have the latest QEMU and KQEMU (the latest KQEMU enables you to install win98 versions). Thanks, Hetz On 10/31/05, Scott Dudley <[EMAIL PROTECTED]> wrote: > > Trying to install/run Win98SE under Qemu and am getting the error: > "Windows protection error. You need to restart your co

[Qemu-devel] Win98SE and Windows Protection Error

2005-10-31 Thread Scott Dudley
Trying to install/run Win98SE under Qemu and am getting the error: "Windows protection error. You need to restart your computer.". I saw this referenced in one of the bugs as having to do with the accelerator but I'm getting the error when using the -no-kqemu flag. Will 98SE run under qemu

Re: [Qemu-devel] Graphic card

2005-10-31 Thread Paul Brook
> One strategy that was being done is to use a custom OpenGL library (note, > library not a driver) for the qemu guest. OpenGL calls get passed to qemu > directly, which then does the 3d by calling OpenGL on the host. There was someone implemented a prototype version of this, so it's definitely p

Re: [Qemu-devel] Graphic card

2005-10-31 Thread Jim C. Brown
On Mon, Oct 31, 2005 at 10:01:45AM +, Ricardo Almeida wrote: > > > > Fast 3d and emultion does not mix that well.. the more advanced graphics > > card you try to emulate the more complex (and also slower) the emulation > > of that graphics card is. > > > > As I said in my previous reply, 3D ca

Re: [Qemu-devel] Graphic card

2005-10-31 Thread Jim C. Brown
On Mon, Oct 31, 2005 at 09:58:45AM +, Ricardo Almeida wrote: > On 10/30/05, Mike Swanson <[EMAIL PROTECTED]> wrote: > > > > > > 3. Perhaps, but there's two things here. First of all, the card would > > have to be documented in a fair amount of low-level detail, something > > that big video card

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2005-10-31 Thread info
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Re: [Qemu-devel] Graphic card

2005-10-31 Thread Ricardo Almeida
On 10/30/05, Mike Swanson <[EMAIL PROTECTED]> wrote: 3. Perhaps, but there's two things here. First of all, the card wouldhave to be documented in a fair amount of low-level detail, somethingthat big video card companies rarely or never do. What about the Via/S3 Unichrome? Via allows access to the

Re: [Qemu-devel] Graphic card

2005-10-31 Thread Ricardo Almeida
Fast 3d and emultion does not mix that well.. the more advanced graphicscard you try to emulate the more complex (and also slower) the emulation of that graphics card is. As I said in my previous reply, 3D calls probably don't need to be emulated. Just as you don't have to emulate a x86 processor i