Hi mk,
On Mon, 2010-02-15 at 19:43 +0100, mk wrote:
> Hello everyone,
>
> I'm thinking about writing plugin-style architecture for (a new)
> web-based app (with SQLAlchemy as backend).
>
> [...]
>
> How would you approach designing such architecture using features
> available in Python (and som
> I'm thinking about writing plugin-style architecture for (a new)
> web-based app (with SQLAlchemy as backend).
>
> Say, there's core web app and someone decides to write plugin Accounting
> for this web app that would work with SQA objects of the core app or
> other plugins.
>
> I found this:
>
>
On Apr 10, 10:26 pm, c james <[EMAIL PROTECTED]> wrote:
> Take a look at Trac. This might give you some ideas.
>
> http://trac.edgewall.org/wiki/TracDev/ComponentArchitecture
Thanks cJames, that's exactly what I'm looking for.
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Take a look at Trac. This might give you some ideas.
http://trac.edgewall.org/wiki/TracDev/ComponentArchitecture
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On Apr 6, 9:59 am, "Nate Finch" <[EMAIL PROTECTED]> wrote:
> On Apr 5, 10:57 am, [EMAIL PROTECTED] wrote:
>
> > I'm making a program that consists of a main engine + plugins. Both
> > are in Python. My question is, how do I go about importing arbitrary
> > code and have it be able to use the engi
On Apr 5, 10:57 am, [EMAIL PROTECTED] wrote:
> I'm making a program that consists of a main engine + plugins. Both
> are in Python. My question is, how do I go about importing arbitrary
> code and have it be able to use the engine's functions, classes, etc?
For a true plugin architecture, you do