Re: [Python-Dev] Porting information

2007-09-04 Thread Ty Newton
Thanks Martin, Martin v. Löwis wrote: >> I've started by looking at the parser portion of the code. However I am >> not certain this is the best place to start. Since there are so many >> ports I assume there is a well trodden path to completing this kind of >> task. > > I believe this assum

Re: [Python-Dev] Porting information

2007-09-03 Thread Martin v. Löwis
> I've started by looking at the parser portion of the code. However I am > not certain this is the best place to start. Since there are so many > ports I assume there is a well trodden path to completing this kind of > task. I believe this assumption is wrong. There are not many ports, only

[Python-Dev] Porting information

2007-09-03 Thread Ty Newton
Hi, I'm looking into porting CPython to native C# (not like IronPython) so that it can be used in game software on the XBox360: integrated with the indie development tool XNA Game Studio Express. I am looking for some guidance on how to approach this in the most effective way. I've started by