>
> Incidentally, on the topic of translating keywords and such, it looks
> like one project to do so, Chinese Python, hasn't been updated since
> 2004: http://www.chinesepython.org/cgi_bin/cgb.cgi/news/news.html
>
> I just don't think there's much demand for translating the keywords.
>
> I really
On Wed, Aug 25, 2010 at 10:42 PM, Anders J. Munch wrote:
> This could be done as a free-standing library, there's no reason to
> involve core CPython. Just do message translation at a later stage,
> e.g. in a custom sys.excepthook.
It could be done as a free standing library, but if this idea g
-On [20100825 20:03], Alcino Dall'Igna Jr (adi...@gmail.com) wrote:
>If (3) could enter the main trunk it would be a great help by itself.
>In this case access to international help is useless due the original
>difficulties with the language, remember I'm talking about kids
>mainly, and 1st stage t
Terry Reedy wrote:
> Localized messages should be in addition to rather than a replacement
> for the English version. I thought we had this discussion somewhere --
> here? ideas? maybe a tracker issue?
This could be done as a free-standing library, there's no reason to
involve core CPython. Just
Am 26.08.2010 08:18, schrieb Terry Reedy:
> On 8/25/2010 9:06 PM, Neil Hodgson wrote:
>> Terry Reedy:
>>
>>> File "C:\Python26\lib\socket.py", line 406, in readline
>>> data = self._sock.recv(self._rbufsize)
>>> socket.error: [Errno 10054] A lÚtez§ kapcsolatot a tßvoli ßllomßs
>>> kÚnyszerÝte
>That is pretty good mojibake. One of the problems of providing
> localized error messages is that the messages may be messed up at
> different stages. The original text was
> A létező kapcsolatot a távoli állomás kényszerítetten bezárta.
>It was printed in iso8859_2 (ISO standard for Easte
On 8/25/2010 9:06 PM, Neil Hodgson wrote:
Terry Reedy:
File "C:\Python26\lib\socket.py", line 406, in readline
data = self._sock.recv(self._rbufsize)
socket.error: [Errno 10054] A lÚtez§ kapcsolatot a tßvoli ßllomßs
kÚnyszerÝtette n bezßrta
That is pretty good mojibake. One of the p
Terry Reedy:
> File "C:\Python26\lib\socket.py", line 406, in readline
> data = self._sock.recv(self._rbufsize)
> socket.error: [Errno 10054] A lÚtez§ kapcsolatot a tßvoli ßllomßs
> kÚnyszerÝtette n bezßrta
That is pretty good mojibake. One of the problems of providing
localized error mess
On 8/25/2010 5:41 PM, Nick Coghlan wrote:
On Thu, Aug 26, 2010 at 6:26 AM, Terry Reedy wrote:
On 8/25/2010 2:31 PM, Michael Foord wrote:
A downside (from experience with .NET which takes this approach - logic
and class names are all English but error messages are localized) is
that you then ge
On Thu, Aug 26, 2010 at 6:26 AM, Terry Reedy wrote:
> On 8/25/2010 2:31 PM, Michael Foord wrote:
>> A downside (from experience with .NET which takes this approach - logic
>> and class names are all English but error messages are localized) is
>> that you then get bug reports with localized error
On 8/25/2010 2:31 PM, Michael Foord wrote:
On 25/08/2010 21:26, Guido van Rossum wrote:
[snip...]
That sounds painful, but in general I am okay with the idea of
translating messages. I think the system messages (those that go with
IOError and OSError) may already be translated. How to do it w
On 25/08/2010 21:26, Guido van Rossum wrote:
[snip...]
If (3) could enter the main trunk it would be a great help by itself.
In this case access to international help is useless due the original
difficulties with the language, remember I'm talking about kids
mainly, and 1st stage to programming
On Wed, Aug 25, 2010 at 10:59 AM, Alcino Dall'Igna Jr wrote:
> To those beginners in programming that are not English speakers there
> are 3 problems to be solved:
> 1) the logic (this is unavoidable)
> 2) the programming language (hard but quite simple)
> 3) the messages (hard and not simple)
>
>
To those beginners in programming that are not English speakers there
are 3 problems to be solved:
1) the logic (this is unavoidable)
2) the programming language (hard but quite simple)
3) the messages (hard and not simple)
Those who could not cope with (1) could not be programmers
(2) difficult
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