Thanks Martin,
Martin v. Löwis wrote:
>> I've started by looking at the parser portion of the code. However I am
>> not certain this is the best place to start. Since there are so many
>> ports I assume there is a well trodden path to completing this kind of
>> task.
>
> I believe this assum
oh, sorry. I'll do that.
Ty
Martin v. Löwis wrote:
>> Can someone confirm this and update the readme file in the PCbuild8
>> directory? I don't yet have access to the repository.
>
> Please provide patches instead, and post them on bugs.python.org.
>
> Regards,
> Martin
>
>
___
Hi,
I was building Python 2.5.1 in Visual Studio 2005 and noticed some
problems with the instructions.
Can someone confirm this and update the readme file in the PCbuild8
directory? I don't yet have access to the repository.
This is what the readme.txt file says to do:
All you need to do is
Hi,
I'm looking into porting CPython to native C# (not like IronPython) so
that it can be used in game software on the XBox360: integrated with the
indie development tool XNA Game Studio Express.
I am looking for some guidance on how to approach this in the most
effective way.
I've started by
Hi,
I'm new to the Python source and I have a (hopefully) quick question
that someone more familiar with it should be able to answer so I can
continue on my way to understanding how Python is put together.
I have started looking at the parser and have gotten a little confused
about how the gram