On gio, 2009-10-15 at 10:00 +0200, Andreas Pakulat wrote:
> On 15.10.09 09:22:03, Ole Streicher wrote:
> > >> item.setBrush(QtGui.Brush(QtGui.QColor(...)))
> > Jason H writes:
> > > GUI operations can only be done in the main thread.
> >
> > Is setting the brusch of a QGraphicsRectItem a
On 15.10.09 13:17:38, Ole Streicher wrote:
> Andreas Pakulat writes:
> > On 15.10.09 09:22:03, Ole Streicher wrote:
> >> >> item.setBrush(QtGui.Brush(QtGui.QColor(...)))
> >> Jason H writes:
> >> > GUI operations can only be done in the main thread.
> >> Is setting the brusch of a QGraphi
Hi Andreas,
Andreas Pakulat writes:
> On 15.10.09 09:22:03, Ole Streicher wrote:
>> >> item.setBrush(QtGui.Brush(QtGui.QColor(...)))
>> Jason H writes:
>> > GUI operations can only be done in the main thread.
>> Is setting the brusch of a QGraphicsRectItem a GUI operation?
> Possibly, th
On 15.10.09 09:22:03, Ole Streicher wrote:
> >> item.setBrush(QtGui.Brush(QtGui.QColor(...)))
> Jason H writes:
> > GUI operations can only be done in the main thread.
>
> Is setting the brusch of a QGraphicsRectItem a GUI operation?
Possibly, the scene.update() is definetly going to tri
Hi Jason,
>> item.setBrush(QtGui.Brush(QtGui.QColor(...)))
Jason H writes:
> GUI operations can only be done in the main thread.
Is setting the brusch of a QGraphicsRectItem a GUI operation?
And, if yes:
What is the preferred way to provide huge GUI updates without getting
the user int