On Mon Mar 19 19:22:09 GMT 2012, John Stewart wrote:
> So my first thought was to try not binding the nextPendingConnection()
> which looks like this:
>
> self.connect(self.tcpServer.nextPendingConnection(),
> QtCore.SIGNAL("readyRead()"), self.tcpSocketReadyReadEmitted)
OK, this looks fine, I th
Thanks Phil,
So my first thought was to try not binding the nextPendingConnection() which
looks like this:
self.connect(self.tcpServer.nextPendingConnection(),
QtCore.SIGNAL("readyRead()"), self.tcpSocketReadyReadEmitted)
But then how do access the readAll() for the data thats being sent? Doin
On Sun, 18 Mar 2012 13:40:49 -0700, John Stewart
wrote:
> Hi all,
> I am trying to write a distributed render manager. The sever would be
> waiting for incoming connections (other CPUs wishing to be part of the
> machine pool) and then issue commands to be run on those other CPUs when
a
> job is
Hi all,
I am trying to write a distributed render manager. The sever would be waiting
for incoming connections (other CPUs wishing to be part of the machine pool)
and then issue commands to be run on those other CPUs when a job is run in the
manager via a user.
So far, this is what I am using t