Hello Henning,
I would be interested in integrating it in eric4 and eric5. However, before
going to spend time on it I would like to be ensured of these points.
1. A version for Python2 and Python3 is made available.
2. The package is maintained and updated over the next couple of years.
3. It s
If someone wants to integrate Designer here is a useable starting point:
https://bitbucket.org/henning/pyqtdesigner/get/tip.tar.gz
You can open, edit and save forms.
Before testing you have to call build.sh
This creates a C++ shared library which is loaded by Python with ctypes.
The (important) par
On 09.03.12 09:38:06, Hans-Peter Jansen wrote:
> Am Thursday 08 March 2012 23:08:09 schrieb Andreas Pakulat:
> > On 08.03.12 19:42:39, Detlev Offenbach wrote:
> > > Am Donnerstag, 8. März 2012, 09:49:41 schrieb Andreas Pakulat:
> > > > On 08.03.12 09:35:51, Andreas Pakulat wrote:
> > > > > On 07.03
On Fri, Mar 9, 2012 at 8:38 AM, Hans-Peter Jansen wrote:
>
> Am Thursday 08 March 2012 23:08:09 schrieb Andreas Pakulat:
> > On 08.03.12 19:42:39, Detlev Offenbach wrote:
> > > Am Donnerstag, 8. März 2012, 09:49:41 schrieb Andreas Pakulat:
> > > > On 08.03.12 09:35:51, Andreas Pakulat wrote:
> > >
Am Thursday 08 March 2012 23:08:09 schrieb Andreas Pakulat:
> On 08.03.12 19:42:39, Detlev Offenbach wrote:
> > Am Donnerstag, 8. März 2012, 09:49:41 schrieb Andreas Pakulat:
> > > On 08.03.12 09:35:51, Andreas Pakulat wrote:
> > > > On 07.03.12 16:14:18, JPolk wrote:
> > > > > ...'cause it would m
On 08.03.12 19:42:39, Detlev Offenbach wrote:
> Am Donnerstag, 8. März 2012, 09:49:41 schrieb Andreas Pakulat:
> > On 08.03.12 09:35:51, Andreas Pakulat wrote:
> > > On 07.03.12 16:14:18, JPolk wrote:
> > > > ...'cause it would make it easier for me to merge Designer with Maya
> > > > ;-)>
> > > W
Am Donnerstag, 8. März 2012, 09:49:41 schrieb Andreas Pakulat:
> On 08.03.12 09:35:51, Andreas Pakulat wrote:
> > On 07.03.12 16:14:18, JPolk wrote:
> > > ...'cause it would make it easier for me to merge Designer with Maya
> > > ;-)>
> > Write Maya in C++ ;P
>
> Hmm, on a more serious note, you
On 08.03.12 09:35:51, Andreas Pakulat wrote:
> On 07.03.12 16:14:18, JPolk wrote:
> >
> > ...'cause it would make it easier for me to merge Designer with Maya ;-)
>
> Write Maya in C++ ;P
Hmm, on a more serious note, you won't get around writing C++. AFAIK the
public API of the QtDesigner librar
On 07.03.12 16:14:18, JPolk wrote:
>
> ...'cause it would make it easier for me to merge Designer with Maya ;-)
Write Maya in C++ ;P
Andreas
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...'cause it would make it easier for me to merge Designer with Maya ;-)
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On 07.03.12 13:42:12, JPolk wrote:
>
> ...I think I know the answer to this already, but just to be sure,...
>
> Does Designer only exist as a C or C++ source program?...
Yes.
> Meaning, has anybody ported this over into the Python language?
Why? Whats the benefit of doing that?
Andreas
...I think I know the answer to this already, but just to be sure,...
Does Designer only exist as a C or C++ source program?...
Meaning, has anybody ported this over into the Python language?
Thanks,
Jim
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