update games/hyperrogue

2024-05-15 Thread Solene Rapenne
a new hyperrogue release, bug fix https://github.com/zenorogue/hyperrogue/releases/tag/v13.0i I propose to drop the hunk in the Makefile about the CXXFLAGS, it compiles fine without on amd64 (clang), the one with gcc seems good too, and it seems to be a moving area that I had to manually fix it t

Re: update games/hyperrogue

2024-05-03 Thread Thomas Frohwein
On Fri, May 03, 2024 at 06:44:56PM +0200, Solene Rapenne wrote: > On Thu, May 02, 2024 at 01:07:08PM GMT, Thomas Frohwein wrote: > > On Fri, Apr 19, 2024 at 10:27:49PM +0200, Solene Rapenne wrote: > > > our hyperrogue version is quite old of a dozen releases > > > > > > latest release adds a lot o

Re: update games/hyperrogue

2024-05-03 Thread Solene Rapenne
On Thu, May 02, 2024 at 01:07:08PM GMT, Thomas Frohwein wrote: > On Fri, Apr 19, 2024 at 10:27:49PM +0200, Solene Rapenne wrote: > > our hyperrogue version is quite old of a dozen releases > > > > latest release adds a lot of changes > > https://github.com/zenorogue/hyperrogue/releases > > > > th

Re: update games/hyperrogue

2024-05-02 Thread Thomas Frohwein
On Fri, Apr 19, 2024 at 10:27:49PM +0200, Solene Rapenne wrote: > our hyperrogue version is quite old of a dozen releases > > latest release adds a lot of changes > https://github.com/zenorogue/hyperrogue/releases > > the Makefile patch had to be reworked a bit because the original > Makefile dif

update games/hyperrogue

2024-04-19 Thread Solene Rapenne
our hyperrogue version is quite old of a dozen releases latest release adds a lot of changes https://github.com/zenorogue/hyperrogue/releases the Makefile patch had to be reworked a bit because the original Makefile differed from the patch, but it applies the same changes as before. update-plist

Re: [update] games/hyperrogue 11.3o -> 12.0b

2021-06-29 Thread Charlene Wendling
On Tue, 29 Jun 2021 17:28:19 + Brian Callahan wrote: > Hi Charlene -- > > On 06/29/2021 12:42 PM, Charlene Wendling wrote: > > Hi, > > > > I heard that a new Hyperrogue version came out, so i wanted to see > > if segfaults at build time on macppc were fixed. They're not, sadly. > > > > Th

Re: [update] games/hyperrogue 11.3o -> 12.0b

2021-06-29 Thread Brian Callahan
Hi Charlene -- On 06/29/2021 12:42 PM, Charlene Wendling wrote: Hi, I heard that a new Hyperrogue version came out, so i wanted to see if segfaults at build time on macppc were fixed. They're not, sadly. Thank you for doing the heavy lifting on this. One small nit, NO_TEST=Yes seems to be ne

[update] games/hyperrogue 11.3o -> 12.0b

2021-06-29 Thread Charlene Wendling
Hi, I heard that a new Hyperrogue version came out, so i wanted to see if segfaults at build time on macppc were fixed. They're not, sadly. The changelog is very long to read [0]. What impacts us the most is that upstream changed their build system to a simple Makefile, but this makes things hard