On 2024/01/28 23:33, Omar Polo wrote:
> Since the import of games/godot4 there have been at least two build
> failures that naddy reported to me. Both stems from the same issue:
> scons' CPP parser limitations.
>
> In a nutsell, given the following bit of code
>
> #ifdef USE_FOO
> # include
> #
Since the import of games/godot4 there have been at least two build
failures that naddy reported to me. Both stems from the same issue:
scons' CPP parser limitations.
In a nutsell, given the following bit of code
#ifdef USE_FOO
# include
#endif
scons is not smart enough to realize that without