Re: update SDL2 to 2.0.8 and security update of sdl2-image to 2.0.3

2018-03-11 Thread Thomas Frohwein
I've added a README with an example use of the SDL_GAMECONTROLLERCONFIG env var because I've got repeated questions off list. On Sun, Mar 11, 2018 at 12:14:32PM +, Stuart Henderson wrote: > On 2018/03/01 19:52, Thomas Frohwein wrote: > > Index: src/video/SDL_egl.c > .. > > + > > +++#elif def

Re: update SDL2 to 2.0.8 and security update of sdl2-image to 2.0.3

2018-03-11 Thread Stuart Henderson
On 2018/03/01 19:52, Thomas Frohwein wrote: > Index: src/video/SDL_egl.c .. > + > +++#elif defined(__OpenBSD__) > +++#define DEFAULT_OGL "libGL.so" > +++#define DEFAULT_EGL "libEGL.so" > +++#define DEFAULT_OGL_ES2 "libGLESv2.so" > +++#define DEFAULT_OGL_ES_PVR "libGLES_CM.so" > +++#define DEFAULT

Re: update SDL2 to 2.0.8 and security update of sdl2-image to 2.0.3

2018-03-11 Thread Bryan Linton
It looks like the patch for sdl2 and sdl2-image got commingled. After separating them out, they applied successfully and everything seems to be OK. I tested with games/manaplus, games/scummvm, and emulators/retroarch and didn't see any regressions. -- Bryan On 2018-03-10 10:16:48, Thomas Frohwe

Re: update SDL2 to 2.0.8 and security update of sdl2-image to 2.0.3

2018-03-10 Thread Thomas Frohwein
Ping... and double-ping for the sdl2-image security fix On Thu, Mar 01, 2018 at 07:52:03PM -0800, Thomas Frohwein wrote: > Hi, > > Here the diff for updating both sdl2 and sdl2-image. Note that sdl2-image is a > security update for some buffer overflows and crashes by maliciously-crafted > data (