Hello again.
Sorry, it is getting late.. What I meant to type was
"Hope you like it!" My apologies.
Additional apologies for sending a follow-up email... The other one just
turned out very rude...
Thomas
On 7/23/21 12:56 AM, dettus wrote:
Hi!
My project dMagnetic got to re
Hi!
My project dMagnetic got to release 0.32.
This is the patch to update the ports tree.
I also took the liberty of attaching the changelog from the Debian release.
How you like it!
Thomas
diff --git a/games/dmagnetic/Makefile b/games/dmagnetic/Makefile
index 370c4a51bf5..8929d6bcffe 100
Hello.
You guys switched from CVS to GIT?
Okay. I am not sure what the proper way of updating ports
is now, so I took the liberty of creating a patch for you.
Hope you like it.
Anyways, the changelog is as followed:
* New input formats: NIB and 2MG
* Improved Sixel mode
* New -dumpmag
Hello.
My project dMagnetic saw release 0.26. With this one, it is possible to
play the original Amstrad CPC releases of "The Pawn", "The Guild of
Thieves",
"Jinxter" and "Corruption".
I took the liberty of updating the port for OpenBSD. Please find the patch
attached to this Email. Hopefully
Hello.
dMagnetic just saw release 0.23, and I took the liberty of creating a
new patch
for the OpenBSD ports. I attached it to this email, pending your approval.
Thomas
--- Makefile.orig 2020-06-08 08:03:15.018947037 +0200
+++ Makefile 2020-06-08 08:03:15.022919169 +0200
@@ -1,6 +1,6 @@
#
Hello.
Today is the day where I released dMagnetic 0.19. It is now possible to
run the original
MS-DOS binaries natively on the Interpreter, including the much better
looking graphics.
Additionally, the random number generator was given an overhaul, which
allows for a
completely different
Hello.
Today I released dMagnetic Version 0.17.
Attached to this Email is the patch for the port games/dmagnetic.
Please enjoy!
Thomas
--- Makefile.orig 2019-07-28 12:02:29.688172621 +0200
+++ Makefile 2019-07-28 12:02:29.700177218 +0200
@@ -1,6 +1,6 @@
-# $OpenBSD: Makefile,v 1.3 2019/
Hello.
So, release 0.16 of dMagnetic happened, and I took the liberty of
updating the port.
You find it attached to this Email!
Thomas
--- games/dmagnetic/Makefile.orig 2019-07-17 21:47:36.760812888 +0200
+++ games/dmagnetic/Makefile 2019-07-17 21:49:35.826263091 +0200
@@ -1,6 +1,6 @@
-#
? anyways, my port is still at
http://www.github.com/dettus/ports_and_packages, and pointing
towards release 0.14.
It takes at least two OpenBSD developers to add a new port to the
tree: one to actually make the commit and another to give an ok
(effectively, sign-off) for it. Of course, more than one
r" ;)
I already updated the info in my github repository.
https://github.com/dettus/ports_and_packages/tree/master/OpenBSD/games/dmagnetic
As far as I can tell, it has not made its way into OpenBSD's cvs
repository yet, so that should be fine.
Thomas
On 5/22/19 2:21 AM, Brian Callahan wrote:
Attached is a slightly tweaked tarball based on that public repo. The
port was mostly good; I just made small adjustments to bring things
into our standard conventions (like, not starting COMMENT with a
capital letter or an indefinite article).
our input
gets me closer. In other words: THANK YOU SO SO MUCH!!!
I definitely will work in the changes you suggested. They are very
good. As for the VCS: I am currently hosting the source on github,
albeit in a private repository. I will make it public soon.
For the ports, I have created a public re
Hello.
My name is Thomas Dettbarn. Currently, I am working on dMagnetic, a
Magnetic Scrolls Interpreter. Being a fan of OpenBSD, I would be
thrilled to see this game make it into your ports, so I took the
liberty of creating a crude version of a port myself.
(It is the one attached to this mail)
13 matches
Mail list logo