Omar Polo wrote:
> taisei 1.4 was released yerstady. It's a major release with lots of
> things changed. lot of good stuff :-)
>
> it needs two new LDEP that i've mailed separateadly: graphics/shaderc
> and spirv-cross.
>
> I had to patch koishi (their coroutine library) to use MAP_STACK,
> ot
Omar Polo wrote:
> games/taisei latest version (1.4) needs shaderc and spirv-cross
> (separate mail).
>
> had to patch a bit the CMake files to not use the bundled dependencies
> and to not run git & co. Some patches were inspired by the freebsd'
> port, but had to tweak more as, for e.g., we do
bulk build on arm64.ports.openbsd.org
started on Thu Sep 7 00:47:57 MDT 2023
finished at Sat Sep 9 13:14:42 MDT 2023
lasted 2D12h26m
done with kern.version=OpenBSD 7.3-current (GENERIC.MP) #2243: Sun Sep 3
14:44:50 MDT 2023
built packages:11503
Sep 7:3734
Sep 8:2235
Sep 9:5533
critical path m
On Sat, Sep 09, 2023 at 12:19:28AM +0200, Christian Weisgerber wrote:
> Lucas Raab:
>
> > Currently, devilutionx is broken on arm64 with an immediate crash. Setting
> > USE_NOBTCFI=Yes allows it to run there and still compiles/runs on amd64 as
> > well.
>
> It would be interesting to figure out w
On 2023/09/09 23:51:20 +0800, lux wrote:
> Github: https://github.com/vrothberg/vgrep
>
> The built-in grep command in OpenBSD is currently not supported, but it
> works well with git-grep and ripgrep. I have tested it on AMD64 7.3 and
> it works fine for me.
Haven't tried the port, but have you
Hi ports@,
vgrep is a pager for grep, git-grep, ripgrep and similar grep
implementations, and allows for opening the indexed file locations in a
user-specified editor such as vim or emacs. vgrep is inspired by the
ancient cgvg scripts but extended to perform further operations such as
listing st
On Sat, Sep 09, 2023 at 02:12:55PM +0200, Antoine Jacoutot wrote:
> On Sat, Sep 09, 2023 at 02:03:40PM +0200, Marc Espie wrote:
> > Very straightforward.
>
> I don't understand the empty PORTROACH.
Ah got it, I was confused by the different versions.
I though that was autoconf only.
>
> >
> >
On Sat, Sep 09, 2023 at 02:03:40PM +0200, Marc Espie wrote:
> Very straightforward.
I don't understand the empty PORTROACH.
>
> Okay ?
>
> Index: autoconf/Makefile.inc
> ===
> RCS file: /cvs/ports/devel/autoconf/Makefile.inc,v
> re
Very straightforward.
Okay ?
Index: autoconf/Makefile.inc
===
RCS file: /cvs/ports/devel/autoconf/Makefile.inc,v
retrieving revision 1.8
diff -u -p -r1.8 Makefile.inc
--- autoconf/Makefile.inc 11 Mar 2022 18:49:37 - 1.
taisei 1.4 was released yerstady. It's a major release with lots of
things changed. lot of good stuff :-)
it needs two new LDEP that i've mailed separateadly: graphics/shaderc
and spirv-cross.
I had to patch koishi (their coroutine library) to use MAP_STACK,
otherwise it crashes at the start of
This is the other new dependency for the next games/taisei update
(graphics/shaderc was mailed separateadly.)
I don't know much (i.e. nothing) about spirv-* tools & co, but this
was needed and now games/taisei is happy.
ok to import?
spirv-cross.tar.gz
Description: GNU Zip compressed data
games/taisei latest version (1.4) needs shaderc and spirv-cross
(separate mail).
had to patch a bit the CMake files to not use the bundled dependencies
and to not run git & co. Some patches were inspired by the freebsd'
port, but had to tweak more as, for e.g., we don't seem to have
libraries lik
PrBoom+ development had long moved from SourceForge to Github[1][2],
so the ports include an old version of the source engine.
The development, however has been discontinued in June this year; a
last maintainer version (v2.6.66) has been released; and the Github
repository has been archived:[3]
>
bulk build on octeon.ports.openbsd.org
started on Tue Aug 29 15:51:42 UTC 2023
finished at Fri Sep 8 14:24:39 UTC 2023
lasted 10D22h32m
done with kern.version=OpenBSD 7.3-current (GENERIC.MP) #1358: Tue Aug 29
04:02:34 MDT 2023
built packages:9210
Aug 29:1550
Aug 30:1200
Aug 31:635
Sep 1:551
Sep
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