[M. UPDATE] net/qbittorrent 4.1.2 -> 4.1.3

2018-09-23 Thread Elias M. Mariani
CHANGELOG: https://www.qbittorrent.org/news.php - Added .desktop file and respective @tag and dependency. - Removed patches implemented upstream. Cheers. Elias. qbittorrent-4.1.3.diff Description: Binary data

Re: NEW: textproc/py-poyo (cookiecutter porting 3/5)

2018-09-23 Thread Daniel Jakots
On Wed, 29 Aug 2018 18:23:12 -0500, Edward Lopez-Acosta wrote: > Hello, > > This is the third dependency required for my upcoming cookiecutter > port. > > py-poyo is a lightweight YAML parser designed for the cookiecutter > project due to possible issues with other YAML parsers. > > - All tes

Re: NEW: devel/py-whichcraft (cookiecutter porting 2/5)

2018-09-23 Thread Daniel Jakots
On Mon, 27 Aug 2018 07:59:50 -0500, Edward Lopez-Acosta wrote: > Attachment ok danj@

[UPDATE] net/gpodder-3.10.3 -> 3.10.5

2018-09-23 Thread trondd
Update gpodder. Relevant changes and fixes: New features #526 enable conversion to opus after download Improvements #329 show which feed is being updated on console Bug fixes #482 fix python2 leftover #414 (comment) prefer html description even when webkit is not available,

Re: Issues with ld.so loading in games/yquake2

2018-09-23 Thread Aaron Bieber
On Sun, 23 Sep 2018 at 22:15:24 +0200, Adam Wolk wrote: > Hi ports@ > > I have a WIP update of games/yquake2 taking it from 7.21 to 7.30 here > https://gist.github.com/mulander/a749cb99590619748c141161c830dbeb > > Testing revealed that the default ref_gl1 renderer results in the game > failing

[UPDATE] textporc/py-podcastparser-0.6.3 -> 0.6.4

2018-09-23 Thread trondd
Small bugfix release to "Prevent Atom updated dates overriding published". Updating for gpodder coming next. Tim. Index: Makefile === RCS file: /cvs/ports/textproc/py-podcastparser/Makefile,v retrieving revision 1.3 diff -u -p -r1.

Issues with ld.so loading in games/yquake2

2018-09-23 Thread Adam Wolk
Hi ports@ I have a WIP update of games/yquake2 taking it from 7.21 to 7.30 here https://gist.github.com/mulander/a749cb99590619748c141161c830dbeb Testing revealed that the default ref_gl1 renderer results in the game failing to start while other renderers work. Reproduction (unfortunately requ

[UPDATE] www/links+-2.16 -> 2.17

2018-09-23 Thread trondd
Update to links+. Relevant changes: === RELEASE 2.17 === Fri Sep 7 00:04:41 CEST 2018 mikulas: Fix verifying SSL certificates for numeric IPv6 addresses Thu Sep 6 22:07:03 CEST 2018 mikulas: Delete the option -ftp.fast - it doesn't always work and ftp performance is

Re: update net/py-snmp to 4.4.6 and add py3 flavor

2018-09-23 Thread Stuart Henderson
On 2018/09/23 20:34, Adam Wolk wrote: > On Sun, Sep 23, 2018 at 06:31:14PM +0100, Stuart Henderson wrote: > > On 2018/09/22 23:00, Adam Wolk wrote: > > > Hi ports@, > > > > > > I found out that our net/py-snmp library is broken, I wrongly > > > assumed it was just how security/routersploit used th

Re: update net/py-snmp to 4.4.6 and add py3 flavor

2018-09-23 Thread Adam Wolk
On Sun, Sep 23, 2018 at 06:31:14PM +0100, Stuart Henderson wrote: > On 2018/09/22 23:00, Adam Wolk wrote: > > Hi ports@, > > > > I found out that our net/py-snmp library is broken, I wrongly > > assumed it was just how security/routersploit used the lib or > > the version it expected so waited for

Re: UPDATE: devel/bison

2018-09-23 Thread Christian Weisgerber
Rafael Sadowski: > Straightforward update to the latest stable version. > I don't know if this is supposed to go in before 6.4. To many consumers > so I think someone should put that in a bulk build. > > -DISTNAME=bison-3.0.5 > +DISTNAME=bison-3.1 No problems in an amd64 bulk build. --

Re: new: lang/solidity

2018-09-23 Thread Rafael Sadowski
On Sun Sep 16, 2018 at 08:56:14PM +0200, Fabian Raetz wrote: > Hi all. > > Attached is a new port for Solidity [0]. Normaly I use the Solidity compiler > from NPM in combination with truffle [1]. However, the version from NPM > does not support the SMT solver feature through Z3 or CVC4 which is wh

py-cookiecutter dependency ping

2018-09-23 Thread Edward Lopez-Acosta
Trying to finish porting this and not seen a reply to some of the dependencies I submitted. Rather than ping each individually thi sis a combined email. Saw a bunch of other new things get added so guessing these just got lost in the shuffle. devel/py-chai https://marc.info/?l=openbsd-ports&m=

Re: update net/py-snmp to 4.4.6 and add py3 flavor

2018-09-23 Thread Stuart Henderson
On 2018/09/22 23:00, Adam Wolk wrote: > Hi ports@, > > I found out that our net/py-snmp library is broken, I wrongly > assumed it was just how security/routersploit used the lib or > the version it expected so waited for the 3.0 release. > > Long story short, I started updating routersploit to 3.

Re: NEW: games/fnaify - a script to run FNA games (including Stardew Valley) on OpenBSD

2018-09-23 Thread Thomas Frohwein
> ok, works fine with rogelegacy indeed. > thanks ! > > -- > thuban I should stop making assumptions about LOCALBASE. Updated tarball attached that substitutes /usr/local with ${LOCALBASE}. Otherwise thanks for testing, thuban! fnaify.tgz Description: Binary data

Re: new devel/p5-IO-BufferedSelect

2018-09-23 Thread Alexander Bluhm
Anyone? On Sun, Sep 09, 2018 at 02:10:03AM +0200, Alexander Bluhm wrote: > ping > > On Sun, Sep 02, 2018 at 10:31:19PM +0200, Alexander Bluhm wrote: > > Hi > > > > A while ago Paul B. Henson sent the p5-IO-BufferedSelect port to > > the list. I tweaked it a bit and would like to import it for h

Re: Kill net/corebird?

2018-09-23 Thread Solene Rapenne
Adam Wolk wrote: > Hi ports@, > > I'm considering killing of net/corebird, due to the changes > in the Twitter API the main developer decided to cease > further development. This includes new features, api changes > and bug fixes. > > The port still seems to be working eevn though the API it use

Re: NEW: games/fnaify - a script to run FNA games (including Stardew Valley) on OpenBSD

2018-09-23 Thread Thuban
* Thuban le [23-09-2018 15:15:27 +0200]: > * Solene Rapenne le [23-09-2018 15:05:18 +0200]: > > Thuban wrote: > > > > > > * Thomas Frohwein le [22-09-2018 23:53:02 -0700]: > > > > Hi, > > > > > > > > This is a script that I wrote that sets FNA games up to run on OpenBSD. > > > > FNA is > > >

use mainline atf for allwinner in sysutils/u-boot-pinebook

2018-09-23 Thread Jonathan Gray
With arm-trusted-firmware 1.6 it may be possible to get rid of atf-allwinner. Compile tested only for lack of hardware. Index: Makefile === RCS file: /cvs/ports/sysutils/u-boot-pinebook/Makefile,v retrieving revision 1.1.1.1 diff -u

use mainline atf for allwinner in sysutils/u-boot

2018-09-23 Thread Jonathan Gray
With arm-trusted-firmware 1.6 it may be possible to get rid of atf-allwinner. Compile tested only for lack of hardware. This is for the Allwinner A64/H5 based arm64 boards. Index: Makefile === RCS file: /cvs/ports/sysutils/u-boot/Ma

update sysutils/arm-trusted-firmware to 1.6

2018-09-23 Thread Jonathan Gray
Update to 1.6 and build the newly added a64/h5 platform support that can hopefully replace the atf-allwinner port. Only compile tested for lack of hardware. Index: Makefile === RCS file: /cvs/ports/sysutils/arm-trusted-firmware/Makef

Re: NEW: games/fnaify - a script to run FNA games (including Stardew Valley) on OpenBSD

2018-09-23 Thread Thuban
* Solene Rapenne le [23-09-2018 15:05:18 +0200]: > Thuban wrote: > > > > * Thomas Frohwein le [22-09-2018 23:53:02 -0700]: > > > Hi, > > > > > > This is a script that I wrote that sets FNA games up to run on OpenBSD. > > > FNA is > > > a framework has been used to make many XNA indie games po

Re: NEW: games/fnaify - a script to run FNA games (including Stardew Valley) on OpenBSD

2018-09-23 Thread Solene Rapenne
Thuban wrote: > > * Thomas Frohwein le [22-09-2018 23:53:02 -0700]: > > Hi, > > > > This is a script that I wrote that sets FNA games up to run on OpenBSD. FNA > > is > > a framework has been used to make many XNA indie games portable to Mac and > > Linux. FNA itself is open-source and include

Re: [NEW] games/freeorion

2018-09-23 Thread Solene Rapenne
Tom Murphy wrote: > Hi, > >Just pinging the list regarding this port. I know it > takes a while to compile (45 minutes on my i7-8550U). Just wondering > how everyone got on with compiling and running it? > > Thanks, > Tom make port-lib-depend-check reports WANTLIB c++ is missing Makefi

Re: NEW: games/fnaify - a script to run FNA games (including Stardew Valley) on OpenBSD

2018-09-23 Thread Thuban
* Thomas Frohwein le [22-09-2018 23:53:02 -0700]: > Hi, > > This is a script that I wrote that sets FNA games up to run on OpenBSD. FNA is > a framework has been used to make many XNA indie games portable to Mac and > Linux. FNA itself is open-source and included in more than 30 indie games of

Re: [NEW] games/freeorion

2018-09-23 Thread Tom Murphy
Hi, Just pinging the list regarding this port. I know it takes a while to compile (45 minutes on my i7-8550U). Just wondering how everyone got on with compiling and running it? Thanks, Tom

Re: [UPDATE] sysutils/conky - detect battery properly/update_interval

2018-09-23 Thread Tom Murphy
On Fri, Sep 21, 2018 at 10:46:13AM +0100, Stuart Henderson wrote: > Same problem exists, get_apm_adapter() allocates itself and returns > a pointer to that memory, so now you're allocating yourself, throwing > away the address, freeing the memory allocated by get_apm_adapter(), > and leaking the me

Re: i386 & armv7 unbroken on arm-none-eabi/gcc-linaro

2018-09-23 Thread Jonathan Gray
On Sat, Sep 22, 2018 at 07:34:46PM -0400, Gregory Czerniak wrote: > In an attempt to diagnose and fix the problem, I recently commented out > the i386 and armv7 BROKEN tags from the arm-none-eabi/gcc-linaro port > on my local machines running relatively close to -current. Neither > architecture see

[NEW] devel/hs-clock

2018-09-23 Thread Greg Baker
This is another dependency in the long path to getting hledger running on OpenBSD. hs-clock is a package that Haskell programmers use when they want various kinds of cross-platform clocks (monotonic, realtime, cputime). hs-clock.tgz Description: application/gtar-compressed