Re: NEW: lang/regina-rexx

2015-01-13 Thread STeve Andre'
YES! I've been too lazy to see about importing this, but I know there are some people out there who would/will be more likely to use OpenBSD if Rexx was there. Cool... And thanks for this. I'll test it soon. -STeve Andre' On 01/13/15 19:09, Richard wrote: Attached is a new port of t

editors/scintilla and scite: 3.0.0 -> 3.5.2

2015-01-13 Thread Jeremy Evans
This updates Scintilla and SciTE to the latest version. Most of this diff is from Michael Warmuth-Uhl , tested on amd64 by me. I'm dropping MAINTAINER since I rarely use SciTE anymore. I plan to commit this in a couple days unless I hear objections. Thanks, Jeremy Index: scintilla/Makefile ===

NEW: games/lugaru

2015-01-13 Thread Eternae Nox
games/lugaru Lugaru HD. Lugaru (pronounced Loo-GAH-roo) is the predecessor to Overgrowth. It is a DRM-free, third-person action game available for Mac, Windows, and Linux. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find thos

Re: query: falltergeist - C++/SDL2 Fallout 2 engine implementation

2015-01-13 Thread attila
Adam Wolk writes: > All in all, any pointers greatly appreciated - especially for handling > stuff like git submodule initialization in the port itself (when using > GH_, should I?): > git submodule update --init You could consider splitting the submodule out into its own port and then not both

NEW: regina-rexx-doc

2015-01-13 Thread Richard
Attached is a new port of documentation for the Regina-REXX scripting language. Regina REXX was originally written by Anders Christensen of NTNU, Trondheim, Norway but is currently being maintained by Mark Hessling. http://regina-rexx.sourceforge.net/ Richard Narron $cat pkg/DESCR Regina

NEW: lang/regina-rexx

2015-01-13 Thread Richard
Attached is a new port of the Regina-REXX 3.9.0 scripting language. http://regina-rexx.sourceforge.net/ Since this is my first published port, comments are welcome! I will soon publish the regina-rexx-docs port containing a pdf for the language reference. Richard $cat pkg/DESCR

query: falltergeist - C++/SDL2 Fallout 2 engine implementation

2015-01-13 Thread Adam Wolk
Hi ports@, Is anyone working on a port for falltergeist? - https://github.com/alexeevdv/falltergeist - https://falltergeist.org/ (official home page) This is an open source re-implementation of the Fallout 2 engine which can run both the Fallout 1 & Fallout 2 games if provided with the original

Re: Port of udpxy

2015-01-13 Thread Stuart Henderson
On 2015/01/13 20:39, Bruno Flueckiger wrote: > On 05.01.2015 22:14, Stuart Henderson wrote: > >On 2015/01/05 20:55, Bruno Flueckiger wrote: > >>1. The port is a daemon. And a daemon needs a rc.d script. So I've > >>created one according to > >>http://www.openbsd.org/faq/ports/specialtopics.html#RcS

New: net/ntimed

2015-01-13 Thread Christian Weisgerber
Here's a basic port of ntimed, Poul-Henning Kamp's "preview/early-acces/ alpha/buzzword-of-the-times release of a new FOSS project written to gradually take over the world of networked timekeeping." So far, it's just a very basic NTP client. See http://phk.freebsd.dk/time/ for the story. I'm not

Re: [wip] Firefox 35.0rc3

2015-01-13 Thread patrick keshishian
On 1/13/15, Landry Breuil wrote: [snip] > so fixed this way in my git repo: > > http://cgit.rhaalovely.net/mozilla-firefox/commit/?h=release&id=41cef5a7e563083c40cb52f8c764f10ef32bfe8b > > Thx for the testing! You are the one doing the real hard work. Much appreciated! --patrick

NEW: www/otter-browser (WebKit Qt5 browser mimicking Opera classical UI)

2015-01-13 Thread Adam Wolk
Hi ports@, This is my first port so bring in your favourite flame-thrower to the party. This port has a very active upstream which is really open to taking up pull requests. In case you notice any problems with the software itself - feel free to ping me in order to propagate it up to the develope

Re: NEW: graphics/nomacs

2015-01-13 Thread Landry Breuil
On Tue, Jan 13, 2015 at 09:28:31PM +0100, Rafael Sadowski wrote: > On Fri Jan 02, 2015 at 08:30:40PM +0100, Rafael Sadowski wrote: > > Hi ports@, > > > > new Qt4 image viewer application. -- http://www.nomacs.org/ > > Tested with tons images on amd64. Comments, Ok? > > > > Regards, Rafael > > >

Re: [wip] Firefox 35.0rc3

2015-01-13 Thread Landry Breuil
On Tue, Jan 13, 2015 at 12:04:49PM -0800, patrick keshishian wrote: > On 1/12/15, patrick keshishian wrote: > > On 1/12/15, Landry Breuil wrote: > >> On Mon, Jan 12, 2015 at 02:00:02PM -0800, patrick keshishian wrote: > >>> On 1/12/15, Landry Breuil wrote: > >>> > On Mon, Jan 12, 2015 at 12:48:2

Re: claws-mail 3.11.1

2015-01-13 Thread Daniel Jakots
On Mon, 12 Jan 2015 23:43:52 +0100, Landry Breuil wrote: > here's an update.. Hello, Thanks for the update, it works fine here. Cheers, Daniel

Re: NEW: graphics/nomacs

2015-01-13 Thread Rafael Sadowski
On Fri Jan 02, 2015 at 08:30:40PM +0100, Rafael Sadowski wrote: > Hi ports@, > > new Qt4 image viewer application. -- http://www.nomacs.org/ > Tested with tons images on amd64. Comments, Ok? > > Regards, Rafael > > $ cat pkg/DESCR > nomacs is small, fast and able to handle the most common image

audio/wavpack diff: overlapping memcpy

2015-01-13 Thread Tim van der Molen
The diff below replaces a memcpy call with memmove. The supplied buffers overlap in certain cases, as found by the aborting memcpy. The fix is also committed upstream. To reproduce: $ # you are about to download 134 MB $ ftp http://www.rarewares.org/wavpack/test_suite.zip $ unzip test_suite.zip $

Re: [wip] Firefox 35.0rc3

2015-01-13 Thread patrick keshishian
On 1/12/15, patrick keshishian wrote: > On 1/12/15, Landry Breuil wrote: >> On Mon, Jan 12, 2015 at 02:00:02PM -0800, patrick keshishian wrote: >>> On 1/12/15, Landry Breuil wrote: >>> > On Mon, Jan 12, 2015 at 12:48:25PM -0800, patrick keshishian wrote: >>> >> On 1/12/15, patrick keshishian wr

Re: Port of udpxy

2015-01-13 Thread Bruno Flueckiger
On 05.01.2015 22:14, Stuart Henderson wrote: On 2015/01/05 20:55, Bruno Flueckiger wrote: 1. The port is a daemon. And a daemon needs a rc.d script. So I've created one according to http://www.openbsd.org/faq/ports/specialtopics.html#RcScripts I place it in pkg/udpxy.rc and run make plist. This

NEW: games/assaultcube

2015-01-13 Thread Eternae Nox
games/assaultcube AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that's possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun. TLDR; Counter

Re: NEW: games/arxlibertatis

2015-01-13 Thread Anthony J. Bentley
Eternae Nox writes: > games/arxlibertatis > > Arx Libertatis is a cross-platform, open source port of Arx Fatalis, > a 2002 first-person role-playing game / dungeon crawler developed by Arkane S > tudios. > Arx Fatalis features crafting, melee and ranged combat, > as well as a unique casting syst

UPDATE: devel/scons

2015-01-13 Thread Anthony J. Bentley
Hi, Here is a minor update to scons-2.3.4. All ports using the scons MODULE still package. The post-install target to install manuals is no longer necessary. ok? Index: Makefile === RCS file: /cvs/ports/devel/scons/Makefile,v retr

NEW: games/arxlibertatis

2015-01-13 Thread Eternae Nox
games/arxlibertatis Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes i

Re: games/uqm cleanup

2015-01-13 Thread trondd
> COMMENT-remix3= ur-quan masters: remix pack number three > +COMMENT-remix4= ur-quan masters: remix pack number three > Copy/paste here? It's "pack number four", I imagine? Tim.

Compiz addons

2015-01-13 Thread Eternae Nox
Included: Emerald window decorator, plugins-extra, plugins-unsupported ports/x11/compiz/emerald ports/x11/compiz/plugins-extra ports/x11/compiz/plugins-unsupported Tarball: https://github.com/subliminalshadow/openbsd/raw/master/compizaddons.tar.gz

Re: UPDATE: prosody-0.9.7

2015-01-13 Thread Henrik Friedrichsen
On Tue, Jan 13, 2015 at 12:06:52AM +, Edd Barrett wrote: > Comments, OK? Looks good, thanks. Tested it on my server and laptop (for certificate generation). OK!

Re: games/uqm cleanup

2015-01-13 Thread Stuart Henderson
On 2015/01/12 20:11, Anthony J. Bentley wrote: Makes sense to me, I just have a couple of suggestions for other possible simplifications: > +PKGNAME-main = uqm-$V > +PKGNAME-content =uqm-content-$V > +PKGNAME-remix1 = uqm-remix1-$V > +PKGNAME-remix2 = uqm-remix2-$V > +PK

benzedrine.cx -> .ch

2015-01-13 Thread Daniel Hartmeier
Any reference to benzedrine.cx should point to benzedrine.ch, or be deleted. Kind regards, Daniel pgpQh_tkVpitq.pgp Description: PGP signature

Re: games/uqm cleanup

2015-01-13 Thread Kirill Bychkov
On Tue, January 13, 2015 06:11, Anthony J. Bentley wrote: > Hi, > > This patch adds the newest remix package and reorganizes the Makefile > to be easier to understand (-65+45). > > ok? Hi. Great job! Packages well for me. OK kirby@ > > Index: Makefile >