Re: Shell and components dependencies definition

2013-06-13 Thread Aaron J. Seigo
On Wednesday, June 12, 2013 20:52:14 Marco Martin wrote: > On Wednesday 12 June 2013 16:00:18 Aaron J. Seigo wrote: > > On Wednesday, June 12, 2013 12:59:28 Ivan Čukić wrote: > > > I'll stop my ramblings, any thoughts? > > > > The shell is the only thing that will actually require this complexit

Re: Shell and components dependencies definition

2013-06-12 Thread Marco Martin
On Wednesday 12 June 2013 16:00:18 Aaron J. Seigo wrote: > On Wednesday, June 12, 2013 12:59:28 Ivan Čukić wrote: > > I'll stop my ramblings, any thoughts? > > The shell is the only thing that will actually require this complexity, yes? > If so, we can put this into the plasma-device shell itsel

Re: Shell and components dependencies definition

2013-06-12 Thread Ivan Čukić
> The shell is the only thing that will actually require this complexity, yes? > If so, we can put this into the plasma-device shell itself; it does not > need to be re-usable outside of plasma-device (until such time as we find > other use cases for it). Aren't we supposed to have only plasma-sh

Re: Shell and components dependencies definition

2013-06-12 Thread Aaron J. Seigo
On Wednesday, June 12, 2013 12:59:28 Ivan Čukić wrote: > I'll stop my ramblings, any thoughts? The shell is the only thing that will actually require this complexity, yes? If so, we can put this into the plasma-device shell itself; it does not need to be re-usable outside of plasma-device (unt

Shell and components dependencies definition

2013-06-12 Thread Ivan Čukić
Hi all, I've been investigating a few approaches regarding the way we could define the rules for when a component should be loaded (for example: virtual keyboard <- no real keyboard, desktop shell <- mouse and keyboard and a nice screen, netbook shell <- m&k and a small screen etc.*) At first,