2012/3/25 Aaron J. Seigo :
> On Tuesday, March 20, 2012 09:58:14 Å ukasz Olender wrote:
>> Simply I'll start from implementing Applet::init() method asynchronously
>> and take care if nothing goes wrong. If something bad will happen, I will
>
> i am skeptical that threading can be used here. one ex
On Sunday, March 25, 2012 17:15:25 Kevin Krammer wrote:
> I guess one could research whether calling all methods that do painting
> through QMetaObject::invokeMethod( , Qt::QueuedConnection ) still works,
> i.e. no calls replying on painting to be finished after call return.
init() is generall
On Sunday, 2012-03-25, Aaron J. Seigo wrote:
> On Tuesday, March 20, 2012 09:58:14 Åukasz Olender wrote:
> > Simply I'll start from implementing Applet::init() method asynchronously
> > and take care if nothing goes wrong. If something bad will happen, I will
>
> i am skeptical that threading can
On Tuesday, March 20, 2012 09:58:14 Åukasz Olender wrote:
> Simply I'll start from implementing Applet::init() method asynchronously
> and take care if nothing goes wrong. If something bad will happen, I will
i am skeptical that threading can be used here. one example: painting may be
triggered d
W dniu 20 marca 2012 09:58 użytkownik Łukasz Olender napisał:
> Hi,
>
> I've got an idea for upcoming GSoC event. It's based on
> http://community.kde.org/GSoC/2012/Ideas#Project:_Lazy.2FAsynchronous_Plasmoid_Inititalization.
> It is not a finished proposal, just a draft of idea and I hope that y