On Wednesday 08 October 2008 19:06:38 Marco Martin wrote:
> On Wednesday 08 October 2008, Toussis Manolis wrote:
> > it's an applet that gets painted every 10 o more seconds.
> > So I think setOpacity isn't so expensive. (and ofcourse much easier)
> > Any problem with that? (I mean the refresh is v
On Wednesday 08 October 2008, Toussis Manolis wrote:
> it's an applet that gets painted every 10 o more seconds.
> So I think setOpacity isn't so expensive. (and ofcourse much easier)
> Any problem with that? (I mean the refresh is very sparse)
problem is that the applet won't get repainted only wh
it's an applet that gets painted every 10 o more seconds.
So I think setOpacity isn't so expensive. (and ofcourse much easier)
Any problem with that? (I mean the refresh is very sparse)
On Tuesday 07 October 2008 00:21:27 Zack Rusin wrote:
> On Monday 06 October 2008 16:47:06 Rafael Fernández Ló
On Monday 06 October 2008 16:47:06 Rafael Fernández López wrote:
> Hi,
>
> > you can also call setOpacity on the QPainter directly, but that can
> > *very* slow and that above method is usually faster, and at worst the
> > same speed.
>
> Aaron explained it pretty well, and please, don't use setOpa
Hi,
> you can also call setOpacity on the QPainter directly, but that can *very*
> slow and that above method is usually faster, and at worst the same speed.
Aaron explained it pretty well, and please, don't use setOpacity (as also
Aaron did suggest). I want to put emphasis here... since setOpac
On Monday 06 October 2008, Toussis Manolis wrote:
> I need a little help about Plasma::Svg
>
> I know I can use paint() to draw a Plasma::Svg object on the QPainter of a
> Plasma applet.
> What I need is to draw it with alpha=0.3 . How I can do that?
this isn't specific to Plasma::Svg, but applica
I need a little help about Plasma::Svg
I know I can use paint() to draw a Plasma::Svg object on the QPainter of a
Plasma applet.
What I need is to draw it with alpha=0.3 . How I can do that?
Thanks In advance
Toussis Manolis
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