On Sunday, April 24, 2011 14:12:30 Shaun Reich wrote:
> On Sun, Apr 24, 2011 at 2:09 AM, Aaron J. Seigo wrote:
> > On Saturday, April 23, 2011 16:46:40 Shaun Reich wrote:
> >> Calling applet->setImmutability(Plasma::SystemImmutable); has no
> >> affect, and as I see from the code, it specifically
On Sun, Apr 24, 2011 at 2:09 AM, Aaron J. Seigo wrote:
> On Saturday, April 23, 2011 16:46:40 Shaun Reich wrote:
>> Calling applet->setImmutability(Plasma::SystemImmutable); has no
>> affect, and as I see from the code, it specifically returns under that
>> scenario. The comment at applet.cpp:913
On Saturday, April 23, 2011 16:46:40 Shaun Reich wrote:
> Calling applet->setImmutability(Plasma::SystemImmutable); has no
> affect, and as I see from the code, it specifically returns under that
> scenario. The comment at applet.cpp:913 states
and if you set it to UserImmutability, that doesn't p
I want my shell's applet to be SystemImmutable, so that the user
cannot drag it around and what not, as well as when widgets are
unlocked by the user, I don't want them to be able to drag this one
around, since this is for kdm.
Calling applet->setImmutability(Plasma::SystemImmutable); has no
affect