Re: [PHP] Game development approach

2005-03-25 Thread Robert Cummings
On Fri, 2005-03-25 at 09:44, Alexandre wrote: > Robert Cummings wrote: > > > > Javascript. And perhaps use XmlHttpRequest to synchronize the game cycle > > with your web server from time to time. Or if the pages are being > > submitted, you can just synchronize at that time. > > Hi Rob, thanks fo

Re: [PHP] Game development approach

2005-03-25 Thread Alexandre
Robert Cummings wrote: > Javascript. And perhaps use XmlHttpRequest to synchronize the game cycle with your web server from time to time. Or if the pages are being submitted, you can just synchronize at that time. Hi Rob, thanks for your answer. Let me see if I got it right, I would use javascript

Re: [PHP] Game development approach

2005-03-25 Thread maillists
On Tuesday 22 March 2005 21:13, Alexandre wrote: > Hi there, > > I'm developing an online game (using PHP+MySQL, and being totally > interfaced via web) which needs to have a "game cycle" running. For > example, the player is flying a plane, so he sets the plane speed to 10%, > then the game cycle

Re: [PHP] Game development approach

2005-03-24 Thread Robert Cummings
On Tue, 2005-03-22 at 21:13, Alexandre wrote: > Hi there, > > I'm developing an online game (using PHP+MySQL, and being totally interfaced > via > web) which needs to have a "game cycle" running. For example, the player is > flying a plane, so he sets the plane speed to 10%, then the game cycle