- Original Message -
From: "Opensource Obscure"
To: "OpenSource Mailing List"
Sent: Friday, December 24, 2010 12:17 PM
Subject: [opensource-dev] STORM-797 and other ideas about Landmarks&SLURLS
(was "Daily Scrum Summary - dec. 23")
> What I was thinking about was a new, different way
STORM-2 Managed User Interface
I've tested this interesting feature:
Are not managed:
- Button Speak (Enabled or not)
- Edit window (saved open for Build, but not open when Build loaded)
- Advanced Rendering Types and Rendering Features states (I often uncheck
several items during build)
Featur
I wrote
>>> but you could do the same for Advanced Debug Settings
I'm bad there :((
Advanced Debug Settings works fine
GCI___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the polici
Tested under Windows Vista
STORM-236: OK and appreciated
STORM-348: OK
STORM-373: OK
STORM-643: OK and keep both standard and embedded Minimap since, sometimes, we
need a "large"(sic) Minimap and the embedded cannot be resized
STORM-843: OK
STORM-845: OK
Viewer crash during the quit execution
GC
No problem for me ; I used the setup from
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/rev/223988/arch/CYGWIN/installer/Second_Life_2-6-1-223988_Development_Setup.exe
GCI
- Original Message -
From: Erin Mallory
To: opensource-dev@lis
Under Windows Vista and with Viewer SL 3.2.0 (243350) I have the same issue.
Note that for "ABOUT SECOND LIFE" window the scroll works as usual
GCI
- Original Message -
From: Mike Chase
Sent: Wednesday, October 19, 2011 4:34 PM
Subject: Re: [opensource-dev] Viewer UI mode merge
>- Original Message -
>From: Dahlia Trimble
>Sent: Monday, October 24, 2011 4:08 AM
>Subject: Re: [opensource-dev] An Idea
>1) open map
>2) zoom out all the way
>3) double click somewhere
>works for me :)
:))) For me too!!!
GCI
___
Policies an
In the blog post we find the acronym NPC
http://en.wikipedia.org/wiki/Non-player_character
I'd prefer here NPO, non playable object 8); in the video I expected to see
clones of Lorca Linden !!
Is there going to be future developments?
GCI
- Original Message -
From: "Jonathan Welch"
Try with this mailing list, it's more approriate!
https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta
GCI
- Original Message -
From: "Matt White"
To:
Sent: Saturday, March 06, 2010 5:21 PM
Subject: [opensource-dev] Script Memory Limits UI
Oh! And read the Kelly's comments in
https://blogs.secondlife.com/community/technology/blog/2010/03/05/server-138-beta-now-open
:
"Right now there is no way to change how much memory a mono script uses, and it
is true that at any given point it probably uses less than 64k, by some amount.
How
ning any time soon.
GCI
- Original Message -
From: Morgaine
To: Garmin Kawaguichi
Cc: Matt White ; opensource-dev@lists.secondlife.com
Sent: Saturday, March 06, 2010 9:49 PM
Subject: Re: [opensource-dev] Script Memory Limits UI
You have to be joking. (Or rathe
I suppose that's just because the LSO code has changed and there are
thousands objects no modify having the creator out of SL : not possible to
compile the script(s)
GCI
- Original Message -
From: "Obsidian Kindragon"
To:
Sent: Sunday, March 07, 2010 3:39 PM
Subject: [opensource-dev]
I suppose Dzonatas is taking a holiday and somebody is using her computer!
GCI
- Original Message -
From: "Dzonatas Sol"
To:
Sent: Friday, August 06, 2010 11:28 PM
Subject: [opensource-dev] Fixing the Assets
> Here is the proposal, as a routine. The written logical explanation in
>
Is it the last last source code?
I say that after reading :
https://bitbucket.org/lindenlab/viewer-development/src/tip/indra/lscript/lscript_library/lscript_library.cpp
where llClearPrimMedia is the last function. Where are :
llSetLinkPrimitiveParamsFast, llGetLinkPrimitiveParams, llLinkParticle
diverged over a year
>ago.
From: "Altair Sythos Memo"
To: "Garmin Kawaguichi"
Sent: Monday, September 13, 2010 8:44 PM
> mono script are server side compiled, i think all these are inside
> internal LL branch___
Policies
>> The keystroke, by the way, appears to be Control Shift T, not Control Alt
>> T, on my XP system running the Development Viewer.
Note : there are 2 keystrokes : Ctrl - T = the XUI PREVIEW TOOL and Ctrl -
Shift - T = TEST FLOATER (under SL 2.1.1 (207998))
GCI
___
It was a JIRA from Samia Bechir https://jira.secondlife.com/browse/VWR-22940
dated from September 10
You can vote for it
GCI
- Original Message -
From: WolfPup Lowenhar
To: OpenSource Mailing List
Sent: Friday, October 15, 2010 2:58 AM
Subject: [opensource-dev] O.O Display
wrog?? :)))
Note that one server can accept up to 40 avatars
and the avatars on a browser have reduced functionnalities eg no build
GCI
- Original Message -
From: "Stickman"
[...] then that puts the "maximum and minimum" count of LL server farm at
(3750 + 938) 4688 servers maximum an
Featuring avatars with limited activities, Intel had this result:
http://www.open-simulator.com/2010/06/21/sciencesim-demos-1000-avatars-on-a-sim/
GCI
- Original Message -
From: "Dmitriy Kazimirov"
To:
Sent: Thursday, November 18, 2010 2:32 PM
Subject: Re: [opensource-dev] SL Browsifi
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