ke I said above, let's get this into a Debug Setting ASAP, then discuss
where it should go in the UI. I know there at least a few who
work differently than I! :)
Ricky
Cron Stardust
On Tue, Mar 16, 2010 at 4:55 PM, Argent Stonecutter wrote:
> On 2010-03-16, at 18:45, Tigro Spottystripes
seem to
affect anything I can detect... In fact... There are a LOT of
Debug Settings that seem abandoned, all based around UI changes.
Ricky
Cron Stardust
On Tue, Mar 16, 2010 at 5:36 PM, Boroondas Gupte wrote:
> On 03/17/2010 01:25 AM, Ricky wrote:
>
> Another thing I am absolutely
rnal tools would be great, and would be
easily done once the client extensions system has been built. But that's
another topic. :)
Ricky
Cron Stardust
On Tue, Mar 23, 2010 at 11:01 AM, Robert Martin wrote:
> On Tue, Mar 23, 2010 at 12:58 PM, Nyx Linden wrote:
> > The current ite
t...
Just pinging...
Ricky
Cron Stardust
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about the layers, and then only when editing.
Ricky
Cron Stardust
On Sun, Apr 11, 2010 at 8:43 PM, Robert Martin wrote:
> With all this talk over changing how clothes work i was thinking
> Why don't we code for Multi-layer images? Leave the clothing layers as
> numbered but include sup
y
add some functions into our various viewers to change the string into
whatever we choose it to be. Again, just like browser useragents.
Ricky
Cron Stardust
On Monday, May 3, 2010, Lillian Yiyuan wrote:
> This is clearly a security hole that is being exploited, so it shoul
aster thing to implement, as it is
entirely client-side.
Ricky
Cron Stardust
On Wed, May 5, 2010 at 8:28 PM, Argent Stonecutter
wrote:
> On 2010-05-05, at 18:39, Tigro Spottystripes wrote:
>> How so?
>
> The SL client is not a browser, and currently provides a stronger
>
ot;opt-out" by setting a custom string in place.
Since we are already "opted-in" by existing code, we have to choose
the opt-out model. Making the info easier to access in LSL is a
tangential issue, but not unimportant.
Ricky
Cron Stardust
On Thu, May 6, 2010 at 3:00 PM, Argent St
Touche'.
On Fri, May 7, 2010 at 11:52 AM, Argent Stonecutter
wrote:
> On 2010-05-06, at 22:06, Ricky wrote:
>>
>> Also, since this information is /already/ accessible
>
> Not if you don't turn streaming media on.
>
er gets to it first,) can
update those links.
Ricky
Cron Stardust
On Thu, Jun 3, 2010 at 6:40 PM, Philippe (Merov) Bossut
wrote:
> Hi,
>
> Here's a quick update of where we stand with Snowglobe 2.0.
>
> All patches from 1.x have been analyzed and those that need to be ported
pdated on
https://wiki.secondlife.com/wiki/Snowglobe#Development_Versions
Ricky
Cron Stardust
On Mon, Jun 7, 2010 at 10:41 AM, Philippe (Merov) Bossut
wrote:
> Hi Ricky,
>
> On Fri, Jun 4, 2010 at 11:17 AM, Ricky wrote:
>>
>> Any particular reason that http://wiki.secondlife.com/wiki/Snowgl
4 bit. And
potentially look at what could be done to provide Linden-built 64 bit
viewers... However I understand that there may be issues with having
to rework/upgrade to build systems.
Ricky
Cron Stardust
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Good to know! :P
Ricky
Cron Stardust
On Tue, Jun 15, 2010 at 10:11 AM, Oz Linden (Scott Lawrence)
wrote:
> On 2010-06-15 12:04, Ricky wrote:
>> Is there progress towards getting Linux 64bit pre-compiled libraries
>> available? I'd love to be able to compile a view
soning given here may not be valid any more, and could possibly be
replaced with a reference to a JIRA issue, maybe even the Linux 64bit
build meta http://jira.secondlife.com/browse/VWR-13793 .
Thanks,
Ricky
Cron Stardust
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linked to it?
Thanks,
Ricky
Cron Stardust
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functions and
variables in a wiki page are rather unusual...)
Thanks,
Ricky
Cron Stardust
On Wed, Jul 28, 2010 at 11:23 PM, Philippe (Merov) Bossut
wrote:
> Hi,
>
> The binaries for this release are available now:
> - Windows:
> http://secondlife.com/developers/opensourc
g? If yes to either,
then you've got my vote for implementation.
Ricky
Cron Stardust
On Thu, Jul 29, 2010 at 1:41 PM, Thickbrick Sleaford
wrote:
> On Thursday 29 July 2010 19:26:24 Ricky wrote:
>> Ok, I don't yet fully understand the properties of the installer
>&g
Yes, much thanks to those who got this working. I'm compiling now on
my new Mac mini!
Ricky
Cron Stardust
On Mon, Aug 16, 2010 at 8:10 AM, Oz Linden (Scott Lawrence)
wrote:
> The new viewer-development repository was created by forking off of a
> LL-internal repository and then str
representative, nor can speak for, anyone
else but themselves. Barring LL employees using their work email
addresses, of course.
Now, let's get onto making sure this repository builds...
Ricky
Cron Stardust
(Just making sure that I'm not counted among the minority majority...)
On M
27;t in the new list. -1. Some of those were listed in the
mods on the wiki, and are being re-introduced. +1.
Ricky
Cron Stardust
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Please read th
entally would become more prevalent. There are ways to solve
that, but shows that the above solution may not be optimal.
Suggestions?
Ricky
Cron Stardust
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Ah, was writing my post, didn't see that you had already posted a topic!
Ricky
Cron Stardust
On Wed, Aug 18, 2010 at 4:40 PM, Celierra Darling wrote:
> Seems like this should be in a different thread
> To get rid of creep, perhaps slide the pie instead of the mouse cursor while
&
ther
usability issue if the order of items in the menu follows a logical,
but seemingly random to beginners, order depending on context: A first
timer would have difficulty knowing beforehand which item will be in
what position in the menu. So the order may need to be fixed, just
having unusable e
ood solution to
this difficulty, but at least it will have been discussed, and may
spawn other improvements or be revisited later.
Ricky
Cron Stardust
On Thu, Aug 19, 2010 at 1:51 PM, Baloo Uriza wrote:
> On Wed, 18 Aug 2010 17:25:05 -0700, Ricky wrote:
>
>> Well, she was recent
ILD FAILED **
The following build commands failed:
package:
PhaseScriptExecution "CMake PostBuild Rules"
/Users/ricky/Development/linden/indra/build-darwin-i386/newview/SecondLife.build/RelWithDebInfo/package.build/Script-1C6E7B01C6E7B01C6E7B.sh
(1 failure)
Error: the command
Delete only drops it into your Trash folder, so I find that it's not
that big of an issue to "Delete" an object. It's only different from
"Take" in the destination folder!
Your point about removing the entries makes to me.
Ricky
Cron Stardust
On Fri, Aug 20, 2010
only need a single email account, but have as many "unique"
addresses as I need for a given task.
I've had too much trouble with websites and programs accepting an
email address with a +, but choking on it after account creation...
Ricky
Cron Stardust
On Mon, Aug 23, 2010 at 1:51
I strongly recommend reading http://hginit.com/ - it explains a lot
about how Mercurial's concepts work, and even has a "re-education"
section for us SVN users... It's what kickstarted me into Hg!
Ricky
Cron Stardust
On Wed, Aug 25, 2010 at 10:26 AM, Lance Corrimal
wrot
known what is important, what is not, and
how much can be re-interpreted. If such a spec doesn't exist, then
hints would be fine, and a spec can be made. :)
Ricky
Cron Stardust (who thinks this looks like something he might be able
to actually do!)
On Wed, Aug 25, 2010 at 3:09 PM, Oz Lin
ions powered by
JavaScript, etc... Could be a good building block if done right.
Ricky
Cron Stardust
On Thu, Sep 2, 2010 at 10:07 AM, Boroondas Gupte
wrote:
> On 09/02/2010 06:30 PM, Kuraiko Yoshikawa wrote:
>
> The generator isn't up2date and was build long time before viewer2.x was
>
wever!)
Another bonus of this approach is that it should be fairly easy to
convert the XSLT for going to HTML into one that generates WikiMarkup.
Then it's standard XSLT tools to build an export-to-wiki process.
So... Should this be a JIRA feature request now? Any other comments?
Rick
Anybody else notice that the line numbers in the script editor are
white-on-white? If you set focus somewhere else the script window
grays (expected) revealing the fact that the line number text is
white...
Ricky
Cron Stardust
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It's the "Second Life development viewer" not the "Snowstorm viewer"
right? Along with the "Second Life beta viewer" and the "Second Life
viewer" - this last being the main "stable" edition.
Ricky
Cron Stardust
On Wed, Sep 8, 2010 at 2:17
d what team is working on it?
According to my mail history, it may have been called "Firefly".
Ricky
Cron Stardust
On Sun, Sep 12, 2010 at 3:45 PM, Brandon Husbands wrote:
> Was looking at this it would be really simple and really powerful including
> new ui's and stuff.
>
Or the vertex glow color changes for that part of the prim/object that
is over the other parcel...
Just throwing out another idea.
Ricky
Cron Stardust
On Fri, Sep 17, 2010 at 6:53 AM, Dale Mahalko wrote:
> If you want to see where any type of prim (not just mega) encroaches
> on neigh
f the main
SecondLife viewer. Nothing more, nothing less.
Ricky
Cron Stardust
On Mon, Sep 20, 2010 at 4:51 PM, wrote:
> Sorry everyone! i pushed the wrong button and didn't get Malachi's msg
> quoted. Pls forgive the excess traffic? But i thought i'd better redo my
>
See response to Aklo...
On Mon, Sep 20, 2010 at 4:28 PM, malachi wrote:
> Is it possible to revert the 2.x UI changes? I mean is it possible to keep
> the functionality of 2.x yet use the visual style of 1.x?
>
>
> --
> Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
> _
er a UI size of 0.875, but since I
upgraded to a higher rez screen it's not been so much of an issue.
2.x also seems to have a smaller default font size than 1.x, but that
may be an artifact of my screen upgrade!
Ricky
Cron Stardust
On Fri, Sep 24, 2010 at 7:27 AM, Dave Booth wrote:
&
hese conversations many of the expected
issues/fears can be "headed off at the pass" you might say.
Ricky
Cron Stardust
On Fri, Sep 24, 2010 at 3:14 PM, Brandon Husbands wrote:
> I have already started work on a plugin system with embeded mono. Which you
> expose methods to the api..
Missed one:
"Client-side scripting REST/HTTP doc sample" -
https://lists.secondlife.com/pipermail/opensource-dev/2010-March/001050.html
This was the basis for https://jira.secondlife.com/browse/SNOW-375
Ricky
Cron Stardust
On Fri, Sep 24, 2010 at 3:54 PM, Ricky wrote:
> Plea
list llGetProperties(list) and llSetProperties(list) where the lists
would be 2 element strided lists composed of the key as a string and
the value as whatever was/will be stored.
The downside is that it would require 2 calls to the asset server per
normal asset.
Ricky
Cron Stardust
On Mon, Sep 27,
So long, and thanks for all the fis Whoops, wrong universe!
Thanks for all your hard work on the viewer from LL's side!
Hope to see you join us on this side of the line! :D
Ricky
Cron Stardust
On Thu, Sep 30, 2010 at 8:42 AM, Tofu Linden wrote:
> It's been great working w
Aditi with this viewer, skipping some critical schoolwork, for a very
specific reason... :P )
Ricky
Cron Stardust
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Please read the policies before
I apologize! I forgot that a great many people don't have the luxury
of high speed internet. Which is why I'm responding to the list:
hopefully others who might makes the same mistake either here or
elsewhere can learn from my mistake...
Ricky
Cron Stardust
PS: As an (lame) excus
ial. I do believe it can be done in near constant time,
relative to the file size.
Ricky
Cron Stardust
On Fri, Oct 15, 2010 at 2:12 PM, Marc Adored wrote:
> All this panic did anyone stop to think that maybe this is part of a
> bigger plan? The first thing that cam to mind for me was maybe it
&
.
Over-all I think this was a good move: the files are easier to write
lexers for as we can leverage existing parsers, and they are still not
too hard to read from a human standpoint - assuming useful line breaks
in the files.
Ricky
Cron Stardust
On Fri, Oct 15, 2010 at 2:52 PM, Harold Brown wrot
ma-262.htm
Then we could just use some JSON tools to write a converter. Or we
write a patch for exporting in XML notation, as that provides some fun
options, as discussed previously.
Ricky
Cron Stardust
On Fri, Oct 15, 2010 at 3:49 PM, Boroondas Gupte
wrote:
> On 10/15/2010 11:36 PM, Ricky
the same process and opening a text file. The only fear here
>> is change and the unknown. It's not going to be any harder to read the
>> logs just different. Sorry like Ricky said its more future proof and
>> thats all there is too it the only mistake was not setting this up
NO I completely forgot to post a JIRA entry on that! Just got it in
though: https://jira.secondlife.com/browse/VWR-23451
Any useful counter-arguments/expansions can go there. :)
Ricky
Cron Stardust
On Fri, Oct 15, 2010 at 5:46 PM, Marc Adored wrote:
> Woops forgot to reply to all so it w
hrough sed with the right expression.
Ricky
Cron Stardust
On Sat, Oct 16, 2010 at 12:17 PM, Argent Stonecutter
wrote:
>
> On 2010-10-15, at 16:36, Ricky wrote:
>> All that's needed is a linked XSL stylesheet to make it just as easy
>> to read as the text files were.
>
>
do find that a fair portion of users go the long
route of Open notepad, go to file>open, browse to the file, select,
and click the Open button, then we can simply leave a SGML comment up
near the top that says something to the effect of:
Ricky
Crons Stardust
On Sun, Oct 17, 2010 at 1:54 AM,
I do believe WoldPup was pointing out a typo: thrid vs third...
Ricky
Cron Stardust
On Wed, Oct 20, 2010 at 8:40 AM, WolfPup Lowenhar
wrote:
> Third Party Viewer’s would be:
>
>
>
> Pheniox
>
> Kristine’s
>
> Imprudence
>
>
>
> Basically any viewer t
using default values/place holders such as is seen in the
hover tips.
Ricky
Cron Stardust
On Wed, Oct 20, 2010 at 1:21 PM, Dave Booth wrote:
> On 10/20/2010 13:20, malachi wrote:
>> Of all the developers who are working on the client someone has to be
>> smart enough to implement
d, if there are many parameters I have to make the popup appear
> more than once.
>
> On Wed, Oct 20, 2010 at 3:53 PM, Ricky wrote:
>>
>> I think the idea here is to have the popup capable of doing
>> auto-completion. This would save a load of time, as well as make
ogrammer's Notepad, TextWrangler, or even Eclipse depending on
platform and language... All I ever learnt of vi was how to quit, and
that took some hunting and help!
:q! (while you're ahead)
Ricky
Cron Stadust
On Wed, Oct 20, 2010 at 3:39 PM, Ponzu wrote:
> Make the script editor use
found
{
bool expected8[5] = { true, true, false, false, false };
scanTest(dir2, "file?.??c", expected8);
}
// Scan dir2 and see if any *.??c files are found
{
bool expected8[5] = { true, true, false, false, false };
scanTest(dir2, "*.??c", expected8);
}
Ricky
Cron Stardust
On Mo
into the cohesive whole?
For example I'm working out some upgrades for the minimap/nearby list.
On my brainstorm paper this one idea has no less than 6 compatible
features that, when combined, create a single major user interaction
upgrade in that area. (IMHO :P )
Thanks,
Ricky
Cron Sta
At least without dropping the UI Size to something like 0.875 or
lower... Although decreasing UI size often comes with it's own
breakage!
That said, the UI shouldn't break like shown.
Ricky
Cron Stardust
On Mon, Nov 1, 2010 at 2:14 PM, Rob Nelson wrote:
> Uh, try increasing yo
Thanks! That's what I figured, as that was the most logical structure
I could think of when creating my MindMap (using FreeMind) edition of
my scribbled notes.
Ricky
Cron Stardust
On Mon, Nov 1, 2010 at 3:48 PM, Sarah (Esbee) Hutchinson
wrote:
> Hi Ricky,
>
> I would suggest t
some of these,
as most seem fairly trivial. But I'm working on my Bachelors in Game
and Simulation programming at the moment, and the school is running me
hard! :P Thankfully only a year or so to go though!
Ricky
Cron Stardust
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k there might be a better way, but it might be complex.)
Ricky
Cron Stardust
PS: Speaking of debugs settings, I've noticed that that list is
seriously crufty. A lot of the settings only made sense, or did
anything, in the 1.x viewers. Most aren't names consistently, etc.
What would it t
And to a simplified logon process using OpenID or other tools.
On Sun, Nov 7, 2010 at 1:39 PM, Bunny Halberd wrote:
> On Sun, Nov 7, 2010 at 3:12 PM, SuezanneC Baskerville
> wrote:
>> What is the point of display names?
>
> Rough guess - the ability to change your user name has been a
> requeste
Barely any in fact, but my sister
does.)
Ricky
Cron Stardust
On Mon, Nov 8, 2010 at 8:45 AM, Oz Linden (Scott Lawrence)
wrote:
> On 2010-11-08 11:10, Sarah (Esbee) Kuehnle wrote:
>
> Thanks again for all your feedback. I've made some updates to the design
> deck (see attach
As per my thoughts about an animations tab, I've created a JIRA entry
on the subject: https://jira.secondlife.com/browse/VWR-23756
Any further thoughts on the subject are welcome.
Ricky
Cron Stardust
On Mon, Nov 8, 2010 at 8:10 AM, Sarah (Esbee) Kuehnle
wrote:
> Thanks again for
aybe
someone typed single quotes when they intended to use double quotes?
Whatever the problem, a grepping of the file system didn't show up
anything easy for me to find. Others may have better luck. (It's
getting late here... At least for me! :P )
Ricky
Cron Stardust
_
Looks like I forgot to mention my platform and technique!
Mac OS 10.6.4
Procedure:
* Fresh clone of tip
* Copied in FMOD
* Ran: cmake .
* Ran: make
Ricky
Cron Stardust
On Mon, Nov 8, 2010 at 11:12 PM, Ricky wrote:
> Trying to compile viewer_development a60d3b118c76 (tip as of the time
&
y"
method for a developer, especially a naive one, would be to simply
run "cmake ." read the notification that it built for Xcode (or
whatever the platform default is), and then proceed from there using
that tool.
Just a thought,
Ricky
Cron Stardust
PS: I think my problem is that I
dictionary.
2010-11-09 20:21:30.749 xcodebuild[35776:80b]
CFPropertyListCreateFromXMLData(): Old-style plist parser: missing
semicolon in dictionary.
2010-11-09 20:21:30.767 xcodebuild[35776:80b] Unexpected character / at line 1
xcodebuild: Error: couldn't load project
/Users/ricky/Develo
company.
I'd say, instead of berating new (and very cool,) advancements, we
should all applaud the work being done. At the very least it will
make someone's day that much brighter.
Just my opinion,
Ricky
Cron Stardust
On Thu, Nov 25, 2010 at 12:34 PM, Rob Nelson
wrote:
> Oh good
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/215482/index.html
Ricky
Cron Stardust
On Thu, Nov 25, 2010 at 3:11 PM, Geenz Spad wrote:
> I wonder how awesome it'll run on top of the already awesome deferred
> renderer that has really awesome perform
But maybe....
Ricky
Cron Stardust
On Sat, Nov 27, 2010 at 5:29 PM, Dave Booth wrote:
> I've been thinking about the anims I've been making for my products
> inworld.. I know the mesh guys are screaming for custom bones but it
> strikes me that even in the standard anim
Agreed.
On Tue, Nov 30, 2010 at 1:58 PM, Kent Quirk (Q Linden)
wrote:
> Can we please not have the "fix bugs not features" and "add missing features
> now" debates? We have a lot of developers, and they work in different areas,
> and both features and bugs are considered on our backlog and pri
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