Re: [opensource-dev] Development

2012-05-04 Thread Jonathan Welch
Your first step is to compile the viewer -- have you gotten that far? Longer term you will need to compile and package it for installation on all 3 OS platforms. There are many places you have to alter things to your "brand". One subtle item is the mutex the viewer uses to prevent multiple copie

Re: [opensource-dev] Development

2012-05-04 Thread Nicky Perian
Much of this wiki is from the original 1.23 viewer code base but, can be adapted to the current viewer. Or, you could find a 1.23 based 3rd party viewer that is actively developed and use its code with the tutorials. http://wiki.secondlife.com/wiki/Viewer_Architecture  >__