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> Subject: Re: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode
>
> On 2011-03-20, at 15:04, Da5id Kronfeld wrote:
> > I like "tourist", with maybe (eventually 3?) modes: "tourist", "resident",
> > and "creator" (or &q
On 2011-03-20, at 15:04, Da5id Kronfeld wrote:
> I like "tourist", with maybe (eventually 3?) modes: "tourist", "resident",
> and "creator" (or "resident-creator").
I don't think separating "creator" like that is a good idea. Everyone in SL is
potentially a creator, at every moment, that's what
On 2011-03-20, at 12:57 PM, Argent Stonecutter wrote:
> I like the suggestion that the "basic" mode be called something like
> "tourist" or "introductory" or "beginners" mode. There's just so much stuff
> that people need to be able to do that it seems to be ruling out, I can't
> imagine anyon
I like the suggestion that the "basic" mode be called something like "tourist"
or "introductory" or "beginners" mode. There's just so much stuff that people
need to be able to do that it seems to be ruling out, I can't imagine anyone
sticking with it for long. "Basic" implies that someone could
Oz Linden wrote:
> Any hard-coded color is a bug - if you find them, please file an issue.
I agree Oz - but as I have found 91 hard-coded colours in /default/xui/en/
alone
I hardly felt like listing them all. I restrict myself to logging JIRAs for
crashing, performance or serious usability is
On 2011-03-19 7:21, Hitomi Tiponi wrote:
>
> And a plea - remind your developers to use the referenced colours in
> the colors.xml file rather than hard-coding them.
Any hard-coded color is a bug - if you find them, please file an issue.
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>Trilo Byte wrote:
>2) I agree with Hitomi's comment, this could/should have been done as a
>viewer
>skin implementation. Open up that door, and let the community
> get more invested in using (and creating) skins for the viewer.
To be fair they have enabled skinning in Viewer 2.6.0, and I am
I like those: my mind was in a conflict whether the list should be
sorted alphabetically or, as currently done, by purpose. With names
like you are proposing, both would be the same!
Ricky
Cron Stardust
On Fri, Mar 18, 2011 at 2:45 PM, Da5id Kronfeld wrote:
>
> On 2011-03-18, at 1:37 PM, Trilo
On 2011-03-18, at 1:37 PM, Trilo Byte wrote:
>
>
> 3) I think the mode names should be different. Advanced could seem
> intimidating to users who are new or who only have casual interest, and adds
> confusion considering that there's an advanced mode/menu within the Advanced
> mode.
"Intro
It requires two restarts, doesn't it? One to quit and exit and restart to the
login screen, and then a second once you make the mode switch to advanced.
It's a great idea, but the execution needs some work. My concerns/impressions
so far:
1) As with a lot of other software, a significant chun
Wondering if the ability to create a user's own spotlights is desirable?
That would add an extra control point to the UI which we do not want ... may
be. I think we will find that some UI features in the basic mode will
migrate to the advanced mode as they are found to be useful not only for
newcom
Does the "Advanced" menu in the "Advanced" mode get renamed to "Expert"
or something to avoid confusion?
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On 16 March 2011 20:25, Yoz Grahame wrote:
>
> You can switch between Basic and Advanced mode on the login screen.
> Switching currently requires a viewer restart; we're looking into ways to
> make that easier, though that may not be achievable for the 2.6 release.
>
Sorry, I should make sure to
This is a great move, we've been looking forward to this for years. Am
thinking hot swap between modes without a restart could be a plus, a
separate smaller basic client could also be desirable ...I think.
one thing though, when I launched 2.6.1 in the basic mode, clicking on
myavatar just produces
On 16 March 2011 17:45, Patnad Babii wrote:
> A viewer like this is good, but seriously should be part of the SAME
> viewer as the other use. Simply have it with a button to switch between the
> Easy, Fast and Fun mode or Advanced mode. The viewer is already like 30 meg
> to download so, 10 meg
Played with it a bit more and am now less worried about my point 4 as the 'How
To' describes walking the normal way.
There is the oddity that you can get the inventory to appear if you get given
an
object, rather than a nc - but then there is no way to get it back again - can
see that will need
A viewer like this is good, but seriously should be part of the SAME viewer as
the other use. Simply have it with a button to switch between the Easy, Fast
and Fun mode or Advanced mode. The viewer is already like 30 meg to download
so, 10 megs more should’nt be a big challenge for most of the u
Just wanted to second OO's comments. I concur that this is a great step towards
easing the newbie experience. The basic mode shows great promise. I too would
like to see more on this subject. Well done to the Dev team!
--
Tinsel Silvera
Spoke n' Cog, Owner - Second Life & Open Sim
Virtual World
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