Re: [opensource-dev] Mesh and Scripting

2011-09-05 Thread Ricky
I'm afraid that I allowed myself to create a writeup that made it easy to conflate several independent things: 1) Scripting and meshes in general. 2) Mesh UUID flipping - VERY bad for animations, as you noted and thanks for the link, but has valid uses. 3) Where to put scripting requests - which I

Re: [opensource-dev] Mesh and Scripting

2011-09-05 Thread Kuraiko Yoshikawa
As I understanded it there won't be support for UUID flipping and meshes are not addressable by UUIDs https://wiki.secondlife.com/wiki/Why_UUID_Flipping_is_Bad Am 06.09.2011 05:05, schrieb Ricky: > Just pinging to see if anyone knows the current status of such? > > Grepping around in JIRA I found