Re: [opensource-dev] off the wall idea of the day

2010-09-24 Thread Joshua Bell
On Thu, Sep 23, 2010 at 6:41 PM, Ponzu wrote: > "Logging in" is so *boring*. You log in to the mainframe, or your prison > cell. When a user connects to Second Life, we need a better metaphor and a > more "fun" experience. > > I am thinking of something like ENTER THE METAVERSE or UPLOAD YOURS

Re: [opensource-dev] off the wall idea of the day

2010-09-23 Thread miss c
You can do that in the Skin files, I already changed "Quit" to "Real Life" :P From: dilly dobbs To: Rob Nelson Cc: opensource-dev@lists.secondlife.com Sent: Thu, September 23, 2010 10:10:36 PM Subject: Re: [opensource-dev] off the wall

Re: [opensource-dev] off the wall idea of the day

2010-09-23 Thread dilly dobbs
now we are talking cool, i can make ya some tracks for the music if ya like lol.. I love deadlines. I like the whooshing sound they make as they fly by Douglas Adams On Thu, Sep 23, 2010 at 9:46 PM, Rob Nelson wrote: > You could always have a cheesy minigame where you play a breakout clo

Re: [opensource-dev] off the wall idea of the day

2010-09-23 Thread Rob Nelson
You could always have a cheesy minigame where you play a breakout clone to get your avatar past a firewall to get to one of the servers. Which then explodes. On 9/23/2010 6:41 PM, Ponzu wrote: Remember when at the keynote Philip said that Second Life should be "fun" like the iPhone is fun? I

[opensource-dev] off the wall idea of the day

2010-09-23 Thread Ponzu
Remember when at the keynote Philip said that Second Life should be "fun" like the iPhone is fun? I had an idea tonight that is more along those lines then the usual suggestions for the Viewer. if there is some sort of Linden Art Department, maybe they can do something with this idea. "Logging i