Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-19 Thread Trilo Byte
Sorry for the late response, I've just gotten the chance to test this as well. Looks and works great, seems intuitive. I love the popup notification (as well as the ability to choose not to see it again next time). I also experienced a short delay on the Mac client, though the delay was only

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-18 Thread Hitomi Tiponi
Seems to work fine Jonathan. I had no trouble with the notification lagging. >There is an updated version of the draw distance review viewer here: >http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_project-1/rev/233253/index.html >l ... > The only other tester than myself (Oz) re

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-18 Thread Jonathan Welch
There is an updated version of the draw distance review viewer here: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_project-1/rev/233253/index.html Changes include slightly better artwork, re-repositioning of the icon's location, and if you exceed 280m a notification (which you

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread aklo
ched) - but something like that says 'landscape' > > or 'plants' to me. > > > > > > From: Argent Stonecutter > > To: Hitomi Tiponi > > Cc: a...@skyhighway.com; opensource-dev@lists.secondlife.com > >

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Lance Corrimal
this just in from my wife: the globe icon that's used for "places" in the new search would be a nice choice: small globe on the left for "short draw distance", large globe on the right for "large draw distance". bye, LC ___ Policies and (un)subscribe

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Lance Corrimal
w Distance" or anything similar. > > > > On Mon, Jun 13, 2011 at 11:49, Hitomi Tiponi > > > > wrote: > > > Yes it's possible (see attached) - but something like that says > > > 'landscape' or 'plants' to me. > > > > > > ___

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Ricky
Thus far I'm in favor of the eye icon. Lately I've been using the Unreal Developers Kit a lot for classwork, and there is even a 8x8 or so eye icon that is still legible, though most of the eye icons are larger. None have lashes, just the arcs and iris dot. Once the icon is set, people will get u

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Carlo Wood
o: Hitomi Tiponi > > Cc: a...@skyhighway.com; opensource-dev@lists.secondlife.com > > Sent: Mon, 13 June, 2011 1:58:54 > > Subject: Re: [opensource-dev] Review viewer -- draw distance slider > > > > On 2011-06-12, at 17:30, Hitomi Tiponi

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Opensource Obscure
d) - but something like that says 'landscape' > or 'plants' to me. > > > From: Argent Stonecutter > To: Hitomi Tiponi > Cc: a...@skyhighway.com; opensource-dev@lists.secondlife.com > Sent: Mon, 13 June, 2011 1:58:54 > Subje

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Hitomi Tiponi
Subject: Re: [opensource-dev] Review viewer -- draw distance slider On 2011-06-12, at 17:30, Hitomi Tiponi wrote: > /me looks forward to seeing someone draw this one in a 16x16 pixel grid :) I think three small pine trees could be rendered in a 16x16 grid. <>__

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
On 2011-06-12, at 17:30, Hitomi Tiponi wrote: > /me looks forward to seeing someone draw this one in a 16x16 pixel grid :) I think three small pine trees could be rendered in a 16x16 grid. ___ Policies and (un)subscribe information available here: http:/

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Hitomi Tiponi
ave that symbol used for Search and also for Zoom on the World Map, and it isn't really a 'zoom' feature From: Argent Stonecutter To: Hitomi Tiponi Cc: opensource-dev@lists.secondlife.com; a...@skyhighway.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review view

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Daniel
What would directly tell people what the slider does is a ground outline on the terrain showing how far away items will be shown (similar to property lines ie shown directly on the ground). Along with things starting to appear or vanish as they play with the slider, there should be no confusio

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
How about a camera iris? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Trilo Byte
Agreed regarding the magnifying glass icon - it's used both in SL and in some browsers as an icon representing Search. The problem with using a 1 tree/many trees approach is that a) that's already used to denote zoom, not viewing distance, and b) that type of display works best when it's on e

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread aklo
oom on the World Map, and it isn't really a 'zoom' feature From: Argent Stonecutter To: Hitomi Tiponi Cc: opensource-dev@lists.secondlife.com; a...@skyhighway.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review viewer -- draw distance slider I think the icon sho

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
On 2011-06-12, at 10:42, Hitomi Tiponi wrote: > Trouble with that is that LL already have that symbol [[magnifying glass]] > used for Search and also for Zoom on the World Map, and it isn't really a > 'zoom' feature. You're right. Suggestion withdrawn. ___

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Hitomi Tiponi
y.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review viewer -- draw distance slider I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSo

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Tateru Nino
Use a tooltip for the text, and have it trigger as soon as the slider is interacted with, and persist for several seconds after. That way, there's informational text that follows the mouse cursor from the moment the user starts interacting with it, until they stop - and several seconds more. That

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread WolfPup Lowenhar
Jonathan Welch > Sent: Saturday, June 11, 2011 7:09 PM > Cc: opensource-dev@lists.secondlife.com > Subject: Re: [opensource-dev] Review viewer -- draw distance slider > > While testing the updated graphic I've been looking at the cautionary > wording on the slider and am not happy w

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Ima Mechanique
> On Fri, Jun 10, 2011 at 8:59 PM, wrote: > > > The binocs idea for the icon is the best! It's totally like the average > > person is going to think about it. And it's the way our eyes work. > > > I have serious concerns (based only on the screenshot posted earlier): > * By elevating this op

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
While testing the updated graphic I've been looking at the cautionary wording on the slider and am not happy with it. There is no good way to align the text so it looks nice in all languages and the width of the slider would have to be wide enough to support the longest word in whatever language t

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Trilo Byte
Today, novice users are already hurting themselves by a much larger measure. At the earliest stages, they're directed by other residents to click the advanced button and right away change the slider. Not only are they potentially hurting themselves with the slider, but there are a wide range o

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
I added in the labels and have been thinking about i10n issues with them. Would be better to use a graphic or else have some other window appear with a warning message? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Hitomi Tiponi
Love OO's idea of the labels - that should do a lot to offset Josh's, very reasonable, concerns. Also - maybe move it the other side of the 'Lindens' fields to show that it isn't just another audio/media setting. ___ Policies and (un)subscribe informat

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Opensource Obscure
On Sat, Jun 11, 2011 at 17:46, Joshua Bell wrote: > I think it's a very cool idea and conceptually love the design, but please > proceed with caution. At the risk of making the implementation more > difficult, I'd suggest adding labels along the lines of "See More (Slower)" > "See Less (Faster)"

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Jonathan Welch
I too am a bit worried that novice viewer users will hurt themselves with this slider in an easily accessible place. How about tying the presence of the control to only show when the Advanced menu has been enabled (in addition or instead of the warning labels Joshua has suggested)? Presumably som

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Joshua Bell
On Fri, Jun 10, 2011 at 8:59 PM, wrote: > The binocs idea for the icon is the best! It's totally like the average > person is going to think about it. And it's the way our eyes work. I have serious concerns (based only on the screenshot posted earlier): * By elevating this option to the top

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Carlo Wood
If you like Snowglobe v1, then why aren't you using Singularity? http://www.singularityviewer.org/downloads It's been worked on hard to make it entirely Viewer 2 engine with a viewer 1 UI. It's perfect. It's also incredibly much faster due to other improvements ;) On Fri, 10 Jun 2011 20:59:38 -07

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Hitomi Tiponi
lobyte5...@gmail.com; hitomi.tip...@yahoo.co.uk; opensourceobsc...@gmail.com; lati...@streamgrid.net; o...@lindenlab.com Sent: Sat, 11 June, 2011 4:59:38 Subject: [opensource-dev] Review viewer -- draw distance slider Guys, the whole thing with the easily accessible slider for draw distance is rea

[opensource-dev] Review viewer -- draw distance slider

2011-06-10 Thread aklo
Guys, the whole thing with the easily accessible slider for draw distance is really great! Inspiring, actually. It's almost enough to make me wanna try out the v2 viewer again. i hope the feature gets back-ported to Snowglobe v1 by someone better at that stuff than me. The binocs idea for the i

Re: [opensource-dev] Review viewer - draw distance slider

2011-06-10 Thread Jonathan Welch
Those binoculars were just something I picked up quickly not expecting they would be a permanent solution. Later I experimented with a few eyes, but 1) the color has to work in shades of grey and 2) has to be scaled down to 16px*16px, so oblong shapes don't fare very well. -jonathan _

Re: [opensource-dev] Review viewer - draw distance slider

2011-06-10 Thread Trilo
I think the icon may be less intuitive. Without taking a few minutes or knowing it was probably some kind of eye, I don't know that I would have figured it out (as it was, it took me a little while). Jonathan's binoculars (if done in white against the UI bgnd) ore maybe the inverse of this image.

Re: [opensource-dev] Review viewer - draw distance slider

2011-06-10 Thread Hitomi Tiponi
Just knocked this up by modding the xml you did - see what you think Jonathan. http://farm3.static.flickr.com/2758/5819291026_895c9231da.jpg ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-10 Thread Trilo
It's a little disturbing to me that someone within LL would not see this as a must-have feature. Without having access to the crash report data, my guess would be that a very significant portion of Viewer crashes are the result of the viewer getting overwhelmed by requests (often because someone h

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-10 Thread Opensource Obscure
On Fri, Jun 10, 2011 at 14:02, Jonathan Welch wrote: > There is discussion within LL if this will be taken in.  The concerns > are for new residents 1) having too many options on the screen and 2) > performance or experience issues if the slider is moved too far in > either direction. Since Basi

[opensource-dev] Review viewer -- draw distance slider

2011-06-10 Thread Jonathan Welch
In case you missed the message from Oz in a different thread here is the review viewer for the proposed draw distance slider: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_project-3/rev/232119/index.html There is a temporary binocular graphic next to volume slider where you ac