Re: [opensource-dev] Mutli-layer images (RFC)

2010-04-11 Thread Ricky
I'm not sure one way or the other on the idea, but a solution to problem 3 is relatively easy: Just bake the layers together before sending down to the client. That way the rendering system wouldn't have to change and all clients would see it as-is. Only the owner would need know about the layers

[opensource-dev] Mutli-layer images (RFC)

2010-04-11 Thread Robert Martin
With all this talk over changing how clothes work i was thinking Why don't we code for Multi-layer images? Leave the clothing layers as numbered but include support for having multiple layers in a texture. an example of how it could work (and yes it would be very complicated so we may need to targ