I'm afraid that I allowed myself to create a writeup that made it easy
to conflate several independent things:
1) Scripting and meshes in general.
2) Mesh UUID flipping - VERY bad for animations, as you noted and
thanks for the link, but has valid uses.
3) Where to put scripting requests - which I
As I understanded it there won't be support for UUID flipping and meshes
are not addressable by UUIDs
https://wiki.secondlife.com/wiki/Why_UUID_Flipping_is_Bad
Am 06.09.2011 05:05, schrieb Ricky:
> Just pinging to see if anyone knows the current status of such?
>
> Grepping around in JIRA I found
Just pinging to see if anyone knows the current status of such?
Grepping around in JIRA I found these entries:
https://jira.secondlife.com/browse/CTS-298 - Feature: Support mesh
change through script commands
https://jira.secondlife.com/browse/CTS-654 - Allow scripts to set a
mesh by UUID
Howeve