On Tue, 23 Nov 2010 01:38:32 +0100, Altair "Sythos" Memo
wrote:
> On Mon, 22 Nov 2010 22:48:21 +0100
> Laurent Bechir wrote:
>
>
>> Perhaps Linden should put something like "You will have a better
>> experience with Second Life if you choose NVidia graphic card". I
>> know it's quite stupid, b
On Mon, 22 Nov 2010 22:48:21 +0100
Laurent Bechir wrote:
> Perhaps Linden should put something like "You will have a better
> experience with Second Life if you choose NVidia graphic card". I
> know it's quite stupid, but from what I've read there is not a chance
> that we get good support for
On 11/22/2010 15:48, Laurent Bechir wrote:
>
> Perhaps Linden should put something like "You will have a better
> experience with Second Life if you choose NVidia graphic card". I know
> it's quite stupid, but from what I've read there is not a chance that we
> get good support for ATI cards and dy
Laurent Bechir a écrit :
> Being an ATI fanboy I had to pull the full brunt of the bad opengl
> support and it has changed my mind about their software side. The
> support for OpenGL had been stiffled ever since OpenGL had lost the
> lead starting in 2007 or so. One of the examples that affect
Being an ATI fanboy I had to pull the full brunt of the bad opengl support
and it has changed my mind about their software side. The support for OpenGL
had been stiffled ever since OpenGL had lost the lead starting in 2007 or
so. One of the examples that affected my ability to use OpenGL applicatio
Trilo Byte a écrit :
> Side note, Dave's comment about all Macs shipping with ATI cards is
> inaccurate. Something approaching 3/4 of the units sold over the last
> few years have been portables, and all the portables since at least
> late 2008 have had nVidia graphics.
As you say it'been f
another side of this issue might also be the notoriously bad opengl support
from apple. this came to light when the steam platform was released earlier
this year for mac. people saw that performance under mac was about 1/3
compared to the same games under windows. i believe the conclusion was that
As far as I'm aware, the ATI and shadow issue is something that's affected ATI
(AMD) users on Windows platform as well as Mac... which would lead one to
believe it's an issue for AMD more than it would be for Apple (Apple fine tunes
and handles distribution of the drivers, but the driver codebas
Geenz Spad a écrit :
> Your best bet is to complain directly to Apple with a repro case. The
> mesh beta viewer seems to fix the FBO issues on OS X. AFAIK, AMD
> only writes the hardware drivers for their cards on OS X, Apple
> handles the OpenGL bits and pieces across both AMD and Nvidia h
Your best bet is to complain directly to Apple with a repro case. The mesh
beta viewer seems to fix the FBO issues on OS X. AFAIK, AMD only writes
the hardware drivers for their cards on OS X, Apple handles the OpenGL bits
and pieces across both AMD and Nvidia hardware.
On Thu, Nov 18, 2010 at
Dave Booth a écrit :
On 11/13/2010 06:04, Laurent Bechir wrote:
Is it a hardware problem of ATI or just a software problem that can be
solved by SL developers ?
ATIs drivers have bugs - ATI + OpenGL FBOs = crash or render artifacts
or both.
Who is responsible in that case ? Apple or ATI/A
Oh, for the record - I did have dynamic shadows working on an ATI HD2600 on
Ubuntu 9.10. It was slow and horrible, but it worked.
I have screenshots, somewhere.
--GC
On Saturday, November 13, 2010 10:17:15 am Dave Booth wrote:
> On 11/13/2010 06:04, Laurent Bechir wrote:
> > Is it a hardware p
They used to be so much better... on Linux, anyway. I wonder what happened.
--GC
On Saturday, November 13, 2010 10:17:15 am Dave Booth wrote:
> On 11/13/2010 06:04, Laurent Bechir wrote:
> > Is it a hardware problem of ATI or just a software problem that can be
> > solved by SL developers ?
>
>
On 11/13/2010 06:04, Laurent Bechir wrote:
>
> Is it a hardware problem of ATI or just a software problem that can be
> solved by SL developers ?
ATIs drivers have bugs - ATI + OpenGL FBOs = crash or render artifacts
or both.
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Rob Nelson a écrit :
> You're better off getting a new card, since the card doesn't support
> dynamic shadows, not the other way around.
>
> Rob
Is it a hardware problem of ATI or just a software problem that can be
solved by SL developers ?
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You're better off getting a new card, since the card doesn't support
dynamic shadows, not the other way around.
Rob
On 11/13/2010 3:35 AM, Laurent Bechir wrote:
> Hello,
>
> Anyone can tell me when Dynamic shadows will support ATI card, please ?
> I'm actually wondering what is the best if I wan
Hello,
Anyone can tell me when Dynamic shadows will support ATI card, please ?
I'm actually wondering what is the best if I want to use them, change my
ATI for a Nvidia or wait it's supported.
Thank you
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