two nipples. I would
love to see a tee that dorks and don't look like a bodypainting.
--
o_ Anders Arnholm,
o/ /\and...@arnholm.se
/|_, \\http://anders.arnholm.se/
/
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b
the detach commands. Using RLv and HUD's solva many problems in
combat roleplay sims, like making gestures to change weapons. You can't
make any short cut keys to attach a new weapons combinations today with
out using RLv.
Thanks for a great set of functions.
--
o_ Anders A
hopefulle helps this.
There are still however much smell in the code, not more and in
someplaces less that most big projects. But it's there all projects get
them.
And why the heck did i get my self involved again... I need my non
coding time...
/ Balp
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o_ Anders Arnholm,
o/ /\
2010-08-18 20:19, Michael Schlenker skrev:
> Am 18.08.2010 um 15:05 schrieb Argent:
>
>
>> On Tue, Aug 17, 2010 at 6:47 PM, Michael Schlenker
>> wrote:
>> Am 18.08.2010 um 01:16 schrieb Bryon Ruxton:
>>
>>> And 2. you should also prevent anyone to use a display name baring the name
>>>
2010-08-18 15:11, Timothy Horrigan skrev:
Scripters have already had to deal with the case where an avi's name
changes. The Lindens have always had the option to rename avis (e.g.,
if an offensive name falls through the filters during registration, if
an innoucuous name becomes offensive due t
2010-08-18 01:42, Aimee Linden skrev:
> No, that's not the case, display names are not returned to the existing LSL
> functions. Your existing account will always be seen as Andromeda Quonset to
> existing scripts no matter what you change your display name to.
>
> New LSL calls used to return di
2010-08-18 00:54, Brian McGroarty skrev:
> This is correct. Andromeda Quonset will be Andromeda Quonset forever.
> At some point, new residents won't be able to choose a last name -
> only these will be "Resident"
>
> No existing script function will return different results than it does
> today. N
Jonathan Irvin wrote:
> Just an idea I think would be cool is if LL made a tool (perhaps a
> script) that users could click on if they suspected their viewer to be
> bad or something and it would cause the viewer to send the info to LL
> for investigation.
>
> Perhaps also LL can have hashes of
Nicky Perian wrote:
> +1
> A blacklist would just give potential bad actors a menu and template
> to use for more bad viewers that could be modified and get past the
> login screens.
Isn't just sending the login info form the laters offical viewer the
bewst way to get passed techical blacklistin
Joel Foner wrote:
> I wonder if anyone has an easy way to calculate the actual signal
> (os-dev posts) to noise (legal posts) ratio on this list over, let's
> say the last 30 days. It's getting hard to recall when the last actual
> os-dev discussion happened. Maybe I'm just missing it.
The lega
VR Hacks wrote:
> Then the TPV policy does not apply to them. Though, again, and imo, it would
> still be prudent for them to include a EULA with their binary distribution.
>
The EULA however in most of the world have no legal meaning, except it
can give the user rights against the developer.
t's can however never protect the servers from any kind ofg hacked
viewers with extra functions as save all to disk, overlaod others
viewers. etc.
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/|_, \\http://anders.arnholm.se/
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Glen Canaday wrote:
> anyone who is known to have seen the LL server code. They can't be sure
> there's no LL-proprietary licensing stuff going on. See this:
> http://opensimulator.org/wiki/Contributions_Policy
>
> ... all of which I can completely understand.
>
No, the not reading viewer code
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Boy Lane skrev 2010-04-01 17.06:
> And now Viewer 2.0 is the new holy grail. I really thought the 1.23 release
> was bad. But now 2.0 even goes
> against a major part of the resident population, handicapped people;
> particular people with epilepsy/
part be a "wear as..." for no mod items. They are the
once really needing it. Leaving the need for copies just to get the
different layers an almost obsolote need.
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o_ Anders Arnholm,
o/ /\and...@arnholm.se
/|_, \\http://anders.arnholm.se/
/
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For a first shot it looks fine. I hope thou in the furture snow-glow
will hang in hg directly from the viewer-public the. Svn branches
between will only make extra work not really needed. But no need to
stress that extra work. A project like snowglow is the most gaining on
a distributed cm
Tayra Dagostino wrote:
> maybe we cannot sync this isn't a restriction against development
> based on GPL, is a restriction against ability to connect LL grid with
> a 3rd party viewer...
>
>
Then why ain't it written like that? And i i like to use my viewer to
connect to LL world DO i hav
Darmath wrote:
On 21/03/2010 9:01 PM, Boy Lane wrote:
Just a couple of paragraphs that are in direct conflict with each other:
"You [the developer] are in full compliance with the terms of the GNU
General Public License ("GPL"), if your application uses the source
code of the official Second
Glen Canaday wrote:
> Maybe it's *my* bias. I personally know of no gamers who'd use wasd who
> have stayed in SL longer than a couple of months at best.
>
> Most of the people I have known in SL shop, go to clubs, create, RP, and
> hang out, most of which requires chatting without an extra step
Tigro Spottystripes wrote:
> isn't that actually fair use?
>
>
Yes most copyright laws allow you to make a personel riped copy of a
movie. In the Us maybe the DMCA makes the tools for this illegal to make
and sell. I'm not 100% about all details of US copyright law. I know the
Swedish copyrig
Gareth Nelson wrote:
> On Tue, Mar 16, 2010 at 10:03 PM, Glen Canaday wrote:
>
> But back on topic - regardless of all our unique individual political
> views on copyright, it's definitely a bad bad idea for LL to encourage
> copyright infringement on their platform - or anything illegal for
> tha
Daniel wrote:
> Kevin wrote:
>
> We have already seen that SL content have been
> ilicaly moved to different worlds Include the old google one, IMVU or
> whats it called. I'm sure that blue panet stuff have loots of copied sl
> content.
>
> -
>
> If you are referring to "Blue Mars", they do
Argent Stonecutter wrote:
> On 2010-03-16, at 12:13, Daniel wrote:
>
>> - using encrypted 7zip archives to deliver content to end users
>>
>
> This will end up having little effect, since the textures and geometry
> can be pulled from the graphics card.
>
>
There already exists progra
Kevin Woolley wrote:
> Oh sure, *obviously* you'll never prevent copying completely. But that's a
> straw man - the difference here is between making life difficult for the
> thieves (as Apple does - sufficiently so that the jailbreak/piratebay applet
> market is no threat to iPhone developers) an
Gareth Nelson wrote:
> 736 iPhone apps on TPB to be precise - actually much lower than I
> would have thought, although some of the torrents are hack tools and
> packs of apps (one such torrent is 3.6GB and includes a few 100
> separate apps).
>
I think the number is very low on tpb because the
Maya Remblai wrote:
> New Hax wrote:
>
>> but on the internet as a content maker you can make INFINITE products
>> so you arent losing anything if i copy it and make no money off of it.
>>
>>
> Not true. See the following example that actually happened to me:
>
> Person A rips a large nu
Tigro Spottystripes wrote:
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> Are the people selling illegal copies making that much money that fast?
>
>
If they do, the content makers are sure bad in marketing
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Kevin Woolley wrote:
> c. Create an 'iPhone' like walled garden. There are numerous ways you could
> do this, for example required all connection to the grid to operate via a
> licensed closed-source version of libsl which uses some form of
> public/private key to identify itself. Or why not stri
Kevin Woolley wrote:
> I own three Sims in SL, that's ~$600 a month or so to the Lindens, and
> that's supported off DRM'ed content creation that I sell. If my income was
> to vanish because of widespread content theft then I'd be out of SL.
>
> I find Hax's attitude extremely concerning.
>
> In
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On 2010-02-24 15:28, Scott McCulley wrote:
> In the case of known griefers, LL could simply disable access from
> that mac address that is reported by the viewer, and the person
> cannot get back in to the grid, regardless of IP or SL account.
> The o
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